TheBanker

CU
115 matches tracked
ELO
2,490
Peak across the last 105 matches: 2,556
Rank NA ▼ 15 places
#1,607
CU #3 in CU
30 days · prev. #1,592 · best #1,574
Last updated:

How does TheBanker play?

Rating 1.00 (from 56 matches) K/R 0.73 ADR 80.3 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 56 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 27% normal 0.90 to 1.09 18% weak 0.75 to 0.89 20% very weak below 0.75 21%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (24 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 52%+2 pp · Ø 50% better than 55%

Clutch

Weakness
Last one alive

0.7 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 22%
Clutch 1v2 won 10%−10 pp · Ø 20% better than 2%
Clutch kills per match 0.7−1.0 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so just below the average (1.00).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 0.97−0.03 · Ø 1.00 better than 23%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.0%).

2K rounds 14.2%+1.1 pp · Ø 13.1% better than 67%
3K rounds 4.7%+0.7 pp · Ø 4.0% better than 72%
MVPs per match 2.3+0.1 · Ø 2.2 better than 46%
4Ks and aces 0x 4K, 0 aces in 24 matches

Utility and deaths

Weakness
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 3%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 18%
Enemies flashed per round 0.23−0.07 · Ø 0.30 better than 31%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +15 pp, ELO +88
= Stayed the same
K/R at 0.72, Rating at 1.00, ADR at 79.6, Headshots at 52%
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.72 (at the start 0.73). Right on the average (0.72).

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −104 ELO
42 matches · 45% win rate

TheBanker loses the most ELO on Mirage: −104 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.35 · Mirage
  3. Most kills in a match: 29 · Dust 2

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
45% better than 25%
0.71 better than 33%
78.1 better than 35%
0.96 better than 25%
51% of 119 duels right on the average
57% of 7 situations better than 91%
Dust 222
77% better than 99%
0.77 better than 65%
83.2 better than 62%
1.10-
48% of 56 duels better than 32%
67% of 3 situations better than 97%
Anubis14
21% -
0.70 -
79.2 -
1.02-
42% of 31 duels -
0% of 1 situations -
Ancient11
45% -
0.69 -
74.9 -
0.91-
41% of 29 duels -
80% of 5 situations -
Cache6
67% -
0.79 -
90.3 -
1.05-
61% of 23 duels -
50% of 2 situations -
Nuke4
50% -
0.71 -
76.3 -
0.97-
36% of 11 duels -
-
Inferno3
67% -
0.60 -
79.6 -
1.12-
40% of 5 duels -
-
Overpass3
67% -
0.87 -
93.7 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How TheBanker plays

Across 105 matches TheBanker averages K/R 0.73 and ADR 80.3; the rating across the 56 rated matches is 1.00. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 25%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 16.0 kills per match with 53% headshots. The strongest map is Dust 2 with a 77% win rate in 22 matches. In 23 of 56 matches the rating was 1.10 or higher (41%), in 23 it was below 0.90. Best month by rating: August 2026 at 1.05. TheBanker loses the most ELO on Mirage (−104 ELO, win rate 45%). Things go best on Dust 2 (+26 ELO, win rate 77%). Match no. 2 of the day goes best: 57% win rate, −15 ELO. Improved over the last three months: Win rate +15 pp, ELO +88. Unchanged in recent months: K/R at 0.72, Rating at 1.00, ADR at 79.6, Headshots at 52%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.