Tempaahh
Name history of Tempaahh
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Tempaahh play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (185 matches).
Compared with 1,720 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so slightly below the average (51%).
Clutch
Average45% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average42% headshots and so well below the average (49%).
Impact
Average2.5 MVPs per match and so clearly above the average (2.3).
Utility and deaths
Average5.7 utility damage per round and so well above the average (4.3).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.78. Last 3 months: 0.75 (at the start 0.74). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.08. Last 3 months: 1.04 (at the start 1.05). Just above the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 91.1. Last 3 months: 83.1 (at the start 85.9). Slightly above the average (80.4).
Share of headshot kills
Best month: June 2026 with 45%. Last 3 months: 42% (at the start 41%). Well below the average (49%).
Matches won (win rate)
Best month: October 2026 with 63%. Last 3 months: 48% (at the start 47%). Clearly below the average (52%).
Best month: October 2026 with 1,914. Last 3 months: 1,913 (at the start 1,663).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 52%.
Patterns
From the last 232 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Tempaahh loses the most ELO on Dust 2: −138 ELO, 51% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Dust 2
- Most kills in a match: 45 · Inferno
- Highest rating in a match: 2.40 · Ancient
Maps in detail
from the last 232 matchesCompared with players on the same level who have at least 15 matches on the map.
How Tempaahh plays
Across 232 matches Tempaahh averages K/R 0.75, ADR 83.7 and a rating of 1.04. Biggest strength: Clutch 1v1 won at 45%, better than 83% of level 9 players. Most room to improve: Headshot rate at 42%, better than only 17% of level 9 players. Averages 16.8 kills per match with 42% headshots. The strongest map is Anubis with a 53% win rate in 32 matches. In 88 of 232 matches the rating was 1.10 or higher (38%), in 89 it was below 0.90. In 185 matches with detailed stats: 32 4Ks and 1 ace. Best month by rating: July 2026 at 1.08. Tempaahh loses the most ELO on Dust 2 (−138 ELO, win rate 51%). Things go best on Anubis (+55 ELO, win rate 53%). Match no. 3 of the day goes best: 63% win rate, +31 ELO. Improved over the last three months: ELO +250. Unchanged in recent months: K/R at 0.75, Rating at 1.04, ADR at 83.1, Headshots at 42%, Win rate at 48%. Last 30 days: 38 matches, win rate 53%, net ELO −81.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.