THE-ASSASSIN
Name history of THE-ASSASSIN
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does THE-ASSASSIN play?
Compared with 2,020 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Weakness28% of 1v1s won and so well below the average (39%).
Weapons and aim
Weakness0.90 K/D and so clearly below the average (1.00).
Impact
WeaknessExactly 3 kills in 3.1% of rounds and so clearly below the average (4.0%).
Utility and deaths
Average5.4 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageKills per round (K/R)
Best month: September 2026 with 0.69.
Rating, 1.00 is an average match
Best month: September 2026 with 0.95.
Damage per round (ADR)
Best month: September 2026 with 80.9.
Share of headshot kills
Best month: September 2026 with 43%.
Matches won (win rate)
Best month: September 2026 with 53%.
Best month: October 2026 with 2,299.
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 39%.
Patterns
From the last 295 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
THE-ASSASSIN loses the most ELO in match 4 of the day: −95 ELO, 35% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Dust 2
- Highest rating in a match: 2.05 · Dust 2
- Most kills in a match: 33 · Dust 2
Maps in detail
from the last 295 matchesCompared with players on the same level who have at least 15 matches on the map.
How THE-ASSASSIN plays
Across 295 matches THE-ASSASSIN averages K/R 0.66, ADR 78.2 and a rating of 0.91. Biggest strength: Utility damage per round at 5.4, better than 81% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rating at 0.91, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 14.3 kills per match with 42% headshots. The strongest map is Dust 2 with a 59% win rate in 78 matches. In 79 of 295 matches the rating was 1.10 or higher (27%), in 151 it was below 0.90. In 295 matches with detailed stats: 27 4Ks and 5 aces. Best month by rating: September 2026 at 0.95. THE-ASSASSIN loses the most ELO in match 4 of the day (−95 ELO, win rate 35%). Things go best on Nuke (+89 ELO, win rate 53%). Match no. 3 of the day goes best: 62% win rate, +39 ELO. Last 30 days: 152 matches, win rate 51%, net ELO +96.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.