Name history of TCMX
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (240 matches).
Compared with 811 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 11% of rounds and so well above the average (9%).
Clutch
Weakness13% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average37% headshots and so clearly below the average (41%).
Impact
AverageExactly 2 kills in 12.9% of rounds and so slightly above the average (12.4%).
Utility and deaths
Average6.2 utility damage per round and so well above the average (3.7).
Progress
One value per month, dashed line is the level 3 averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.70. Last 3 months: 0.69 (at the start 0.64). Right on the average (0.69).
Rating, 1.00 is an average match
Best month: August 2026 with 0.95. Last 3 months: 0.93 (at the start 0.85). Just below the average (0.95).
Damage per round (ADR)
Best month: September 2026 with 79.9. Last 3 months: 79.7 (at the start 74.3). Slightly above the average (76.1).
Share of headshot kills
Best month: July 2026 with 40%. Last 3 months: 37% (at the start 40%). Clearly below the average (41%).
Matches won (win rate)
Best month: August 2026 with 50%. Last 3 months: 49% (at the start 36%). Right on the average (49%).
Best month: September 2026 with 952. Last 3 months: 841 (at the start 559).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 46%.
Patterns
From the last 302 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
TCMX loses the most ELO on Dust 2: −123 ELO, 45% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.16 · Dust 2
- Most kills in a match: 34 · Dust 2
- Longest win streak: 11 wins in a row · Anubis
Maps in detail
from the last 302 matchesCompared with players on the same level who have at least 15 matches on the map.
How TCMX plays
Across 302 matches TCMX averages K/R 0.69, ADR 79.1 and a rating of 0.92. Biggest strength: Utility damage per round at 6.2, better than 90% of level 3 players. Averages 14.7 kills per match with 37% headshots. The strongest map is Inferno with a 52% win rate in 25 matches. In 79 of 302 matches the rating was 1.10 or higher (26%), in 150 it was below 0.90. In 240 matches with detailed stats: 36 4Ks and 4 aces. Best month by rating: August 2026 at 0.95. TCMX loses the most ELO on Dust 2 (−123 ELO, win rate 45%). Things go best on Anubis (+66 ELO, win rate 46%). From match no. 5 of the day on, things go best: 52% win rate, +59 ELO. Improved over the last three months: K/R +0.05, Rating +0.08, ADR +5.4, Win rate +13 pp, ELO +282. Got weaker: Headshots −3 pp. Last 30 days: 57 matches, win rate 51%, net ELO −34.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.