TARAS_MIRN1Y

Ukraine
95 matches tracked 62 matches in 30 days
Last updated:

How does TARAS_MIRN1Y play?

Rating 1.19 K/R 0.87 ADR 92.5 from 95 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 95 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 36% good 1.10 to 1.29 15% normal 0.90 to 1.09 27% weak 0.75 to 0.89 9% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).

2,750-2,999 ELO

Compared with 10,580 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 89%
Opening duels won 57%+6 pp · Ø 51% better than 84%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 87%

Weapons and aim

Strength
Where do the kills come from?

64% headshots and so well above the average (52%).

Headshot rate 64%+12 pp · Ø 52% better than 98%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.18+0.13 · Ø 1.05 better than 82%
Pistol kills per match 3.6
Knife kills 2 in 95 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 16.0%+2.5 pp · Ø 13.5% better than 91%
3K rounds 5.6%+1.5 pp · Ø 4.1% better than 89%
MVPs per match 3.0+0.7 · Ø 2.3 better than 93%
4Ks and aces 28x 4K, 3 aces in 85 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.31).

Utility hit rate 36%+2 pp · Ø 34% better than 64%
Utility damage per round 4.0+0.2 · Ø 3.8 better than 53%
Enemies flashed per round 0.12−0.19 · Ø 0.31 better than 4%
Deaths per round 74%+3 pp · Ø 71% better than 14%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether TARAS_MIRN1Y is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 85 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.90
JulAugSepOct

Best month: October 2026 with 0.90.

Patterns

From the last 95 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 −25 ELO, win rate 38%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.29 · Dust 2
  3. Most kills in a match: 45 · Mirage

Maps in detail

from the last 95 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
67% better than 94%
0.84 better than 83%
89.3 better than 82%
1.14 better than 76%
59% of 158 duels better than 86%
43% of 14 situations better than 64%
Ancient17
65% better than 85%
0.92 better than 97%
92.0 better than 89%
1.32 better than 98%
56% of 108 duels better than 71%
25% of 12 situations better than 19%
Dust 215
67% better than 91%
0.89 better than 93%
94.7 better than 93%
1.24 better than 91%
53% of 74 duels better than 56%
38% of 8 situations right on the average
Anubis12
33% -
0.78 -
89.3 -
1.03-
53% of 66 duels -
33% of 6 situations -
Inferno9
56% -
0.83 -
96.1 -
1.08-
51% of 67 duels -
56% of 9 situations -
Nuke7
43% -
0.89 -
95.5 -
1.15-
71% of 35 duels -
33% of 6 situations -
Cache5
60% -
1.05 -
104.0 -
1.42-
48% of 25 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TARAS_MIRN1Y plays

Across 95 matches TARAS_MIRN1Y averages K/R 0.87, ADR 92.5 and a rating of 1.19. Biggest strength: Headshot rate at 64%, better than 98% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 74%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 20.0 kills per match with 64% headshots. The strongest map is Mirage with a 67% win rate in 30 matches. In 51 of 95 matches the rating was 1.10 or higher (54%), in 18 it was below 0.90. In 85 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: October 2026 at 1.22. Things go best in match 1 of the day (+151 ELO, win rate 77%). Match no. 1 of the day goes best: 77% win rate, +151 ELO. Last 30 days: 62 matches, win rate 58%, net ELO +124.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.