Svaretti

Sweden
On FACEIT since 2020 62 matches tracked 21 matches in 30 days
Last updated:

How does Svaretti play?

Rating 0.92 K/R 0.64 ADR 72.3 from 62 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 62 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 27% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 7 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 7 about average weaker than most
Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 8%−2 pp · Ø 10% better than 22%
Opening duels won 46%−4 pp · Ø 50% better than 18%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 72%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 12%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so well above the average (46%).

Headshot rate 53%+7 pp · Ø 46% better than 85%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 0.93−0.07 · Ø 1.00 better than 26%
Pistol kills per match 2.2
Knife kills 1 in 62 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.5% of rounds and so well below the average (3.9%).

2K rounds 12.2%−0.9 pp · Ø 13.1% better than 26%
3K rounds 2.5%−1.4 pp · Ø 3.9% better than 4%
MVPs per match 2.0−0.2 · Ø 2.2 better than 27%
4Ks and aces 4x 4K, 2 aces in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 42%+7 pp · Ø 35% better than 91%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 50%
Enemies flashed per round 0.15−0.12 · Ø 0.27 better than 21%
Deaths per round 68%−4 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 7 average
Whether Svaretti is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 62 matches, all from the last 3 months.

Kills per round (K/R)

0.58
AugSepOct

Best month: September 2026 with 0.68.

Patterns

From the last 62 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Highest rating in a match: 1.61 · Anubis
  3. Most kills in a match: 32 · Ancient

Maps in detail

from the last 62 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
50% right on the average
0.61 better than 7%
67.6 better than 4%
0.88 better than 13%
55% of 73 duels better than 79%
33% of 9 situations better than 38%
Inferno12
25% -
0.67 -
73.2 -
0.97-
42% of 31 duels -
30% of 10 situations -
Ancient8
38% -
0.59 -
71.9 -
0.83-
46% of 37 duels -
67% of 9 situations -
Cache8
38% -
0.60 -
71.4 -
0.82-
33% of 45 duels -
50% of 4 situations -
Vertigo5
80% -
0.68 -
77.1 -
1.07-
60% of 10 duels -
67% of 3 situations -
Anubis4
75% -
0.83 -
90.9 -
1.27-
47% of 15 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Svaretti plays

Across 62 matches Svaretti averages K/R 0.64, ADR 72.3 and a rating of 0.92. Biggest strength: Deaths per round at just 68% (lower is better), better than 93% of level 7 players. Most room to improve: 3K rounds at 2.5%, better than only 4% of level 7 players. Averages 14.0 kills per match with 53% headshots. The strongest map is Mirage with a 50% win rate in 22 matches. In 17 of 62 matches the rating was 1.10 or higher (27%), in 31 it was below 0.90. In 62 matches with detailed stats: 4 4Ks and 2 aces. Best month by rating: September 2026 at 0.98. Things go best on Mirage (+31 ELO, win rate 50%). Match no. 1 of the day goes best: 55% win rate, +31 ELO. Last 30 days: 21 matches, win rate 48%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.