SuperT

Turkey
121 matches tracked
Last updated:

How does SuperT play?

Rating 0.76 (from 78 matches) K/R 0.58 ADR 64.9 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1% on level 8
0.76
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.25 ConsistencyShare of matches with at least a normal rating (0.90 and up). 28%
Rating spread from 78 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 4% good 1.10 to 1.29 6% normal 0.90 to 1.09 18% weak 0.75 to 0.89 15% very weak below 0.75 56%
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 6%−4 pp better than 3%
Opening duels won 38%−12 pp better than 1%

Clutch

Average
Last one alive
Clutch 1v1 won 36%−2 pp better than 37%
Clutch 1v2 won 16%−6 pp better than 18%
Clutch kills per match 1.8+0.1 better than 67%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%+3 pp better than 66%
AWP share of kills 11%+1 pp better than 60%
K/D 0.79−0.21 better than 1%
Pistol kills per match 2.1
Knife kills 1 in 121 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 10.1%−3.0 pp better than 1%
Rounds with 3K 1.5%−2.4 pp better than 1%
MVPs per match 1.4−0.8 better than 1%
4Ks and aces 5x 4K, 0 aces in 78 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 44%+9 pp better than 93%
Utility damage per round 4.20.0 level
Enemies flashed per round 0.60+0.32 better than 98%
Rounds with a death 73%+1 pp better than 41%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Headshots +3 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, ADR −9.4, Win rate −8 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.53
MayJunJulAugSepOct

Best month: July 2026 with 0.65. Last 3 months: 0.54 (at the start 0.64).

Patterns

From the last 121 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −39 ELO
21 matches · 33% wins
Between 18:00 and 24:00 +4 ELO, win rate 36%
On Fridays +8 ELO, win rate 43%

SuperT loses the most ELO on Dust 2: −39 ELO, 33% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.41 · Anubis
  2. Most kills in a match: 30 · Inferno
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
37% better than 9%
0.54 better than 1%
62.3 better than 1%
0.70 better than 1%
35% of 114 duels better than 1%
25% of 24 situations better than 17%
Dust 221
33% better than 7%
0.61 better than 4%
68.2 better than 4%
0.73-
46% of 78 duels better than 24%
10% of 10 situations better than 3%
Inferno21
57% better than 66%
0.63 better than 12%
71.2 better than 12%
0.78-
46% of 82 duels better than 21%
27% of 15 situations better than 23%
Nuke17
65% better than 81%
0.59 better than 3%
67.8 better than 4%
0.82-
44% of 113 duels better than 15%
31% of 13 situations better than 31%
Anubis11
73% -
0.54 -
56.3 -
0.83-
38% of 29 duels -
63% of 8 situations -
Ancient5
20% -
0.49 -
55.9 -
0.44-
39% of 18 duels -
0% of 1 situations -
Cache5
60% -
0.56 -
64.0 -
0.76-
33% of 9 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SuperT plays

Across 121 matches SuperT averages K/R 0.58 and ADR 64.9; the rating across the 78 rated matches is 0.76. Biggest strength: Utility with impact at 44%. That is better than 93% of players on level 8. Most room to improve: Rating at 0.76. That is better than only 1% of players on level 8. On average 12.5 kills per match, 50% of them headshots. The strongest map is Anubis with a 73% win rate in 11 matches. In 8 of 78 matches the rating was 1.10 or higher (10%), in 56 it was below 0.90. In 78 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: August 2026 at 0.76. SuperT loses the most ELO on Dust 2 (−39 ELO, win rate 33%). Things go best in match 1 of the day (+27 ELO, win rate 53%). Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.10, ADR −9.4, Win rate −8 pp.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.