Starnger

UZ
73 matches tracked
Last updated:

How does Starnger play?

Rating 0.91 K/R 0.68 ADR 76.5 from 73 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 73 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 5% good 1.10 to 1.29 21% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 29%
Player type
Goes in first and opens the round
More first kills per match than the level 4 average.
Entry
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).

Level 4

Compared with 701 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so clearly below the average (49%).

Rounds with first kill 10%+1 pp · Ø 9% better than 58%
Opening duels won 44%−5 pp · Ø 49% better than 16%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 36%−1 pp · Ø 37% better than 46%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 34%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so slightly below the average (0.95).

Headshot rate 46%+3 pp · Ø 43% better than 70%
AWP share of kills 15%+4 pp · Ø 11% better than 71%
K/D 0.89−0.06 · Ø 0.95 better than 29%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

1.7 MVPs per match and so well below the average (2.1).

2K rounds 12.1%−0.6 pp · Ø 12.7% better than 39%
3K rounds 3.9%+0.4 pp · Ø 3.5% better than 69%
MVPs per match 1.7−0.4 · Ø 2.1 better than 14%
4Ks and aces 7x 4K, 0 aces in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.23).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 6.7+2.8 · Ø 3.9 better than 93%
Enemies flashed per round 0.54+0.31 · Ø 0.23 better than 97%
Deaths per round 76%+3 pp · Ø 73% better than 25%

Progress

One value per month, dashed line is the level 4 average
Whether Starnger is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 73 matches, all from the last 3 months.

Kills per round (K/R)

0.66
AugSepOct

Patterns

From the last 73 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +30 ELO
20 matches · 30% win rate

Starnger loses the most ELO in match 2 of the day: +30 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Most kills in a match: 33 · Dust 2
  3. Highest rating in a match: 1.99 · Dust 2

Maps in detail

from the last 73 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 219
42% better than 26%
0.72 better than 64%
79.7 better than 66%
1.00 better than 64%
49% of 89 duels right on the average
29% of 7 situations better than 28%
Mirage19
32% better than 5%
0.65 better than 27%
75.9 better than 42%
0.87 better than 19%
44% of 109 duels better than 22%
25% of 8 situations better than 22%
Anubis17
59% better than 79%
0.68 better than 43%
77.8 better than 52%
0.88 better than 24%
43% of 97 duels better than 21%
29% of 7 situations better than 28%
Ancient8
0% -
0.64 -
69.1 -
0.82-
39% of 33 duels -
0% of 3 situations -
Inferno5
40% -
0.57 -
67.8 -
0.79-
31% of 42 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Starnger plays

Across 73 matches Starnger averages K/R 0.68, ADR 76.5 and a rating of 0.91. Biggest strength: Utility damage per round at 6.7, better than 93% of level 4 players. Most room to improve: Opening duels won at 44%, better than only 16% of level 4 players. Averages 15.4 kills per match with 46% headshots. The strongest map is Anubis with a 59% win rate in 17 matches. In 20 of 73 matches the rating was 1.10 or higher (27%), in 32 it was below 0.90. In 67 matches with detailed stats: 7 4Ks and 0 aces. Starnger loses the most ELO in match 2 of the day (+30 ELO, win rate 30%). Last 30 days: 6 matches, win rate 33%, net ELO −51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.