Spectop
How does Spectop play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (199 matches).
Compared with 1,720 players in this group, each player over up to their last 100 matches.
Opening
Weakness46% of opening duels won and so clearly below the average (51%).
Clutch
Average32% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Weakness41% headshots and so well below the average (49%).
Impact
WeaknessExactly 2 kills in 11.7% of rounds and so clearly below the average (13.4%).
Utility and deaths
Average5.8 utility damage per round and so well above the average (4.3).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.72. Last 3 months: 0.67 (at the start 0.65). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.02. Last 3 months: 0.93 (at the start 0.90). Clearly below the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 78.5. Last 3 months: 75.7 (at the start 73.4). Slightly below the average (80.4).
Share of headshot kills
Best month: October 2026 with 44%. Last 3 months: 41% (at the start 39%). Well below the average (49%).
Matches won (win rate)
Best month: October 2026 with 54%. Last 3 months: 49% (at the start 47%). Clearly below the average (52%).
Best month: September 2026 with 1,994. Last 3 months: 1,797 (at the start 1,692).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 37%.
Patterns
From the last 279 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Spectop loses the most ELO on Mirage: −93 ELO, 50% win rate
Records and milestones
from recorded matches- Most kills in a match: 33 · Dust 2
- Highest rating in a match: 2.36 · Mirage
- Longest win streak: 6 wins in a row · Nuke
Maps in detail
from the last 279 matchesCompared with players on the same level who have at least 15 matches on the map.
How Spectop plays
Across 279 matches Spectop averages K/R 0.66 and ADR 75.1; the rating across the 265 rated matches is 0.92. Biggest strength: Utility damage per round at 5.8, better than 84% of level 9 players. Most room to improve: Rating at 0.92, better than only 12% of level 9 players. Averages 14.5 kills per match with 41% headshots. The strongest map is Ancient with a 61% win rate in 44 matches. In 69 of 265 matches the rating was 1.10 or higher (26%), in 135 it was below 0.90. In 199 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: August 2026 at 1.02. Spectop loses the most ELO on Mirage (−93 ELO, win rate 50%). Things go best on Ancient (+57 ELO, win rate 61%). Match no. 2 of the day goes best: 57% win rate, −42 ELO. Improved over the last three months: Headshots +2 pp, ELO +105. Unchanged in recent months: K/R at 0.67, Rating at 0.93, ADR at 75.7, Win rate at 49%. Last 30 days: 103 matches, win rate 48%, net ELO −40.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.