Space-Bogan

AU
125 matches tracked
Last updated:

How does Space-Bogan play?

Rating 0.87 (from 77 matches) K/R 0.64 ADR 72.4 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 43%
Rating distribution from 77 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 12% normal 0.90 to 1.09 21% weak 0.75 to 0.89 22% very weak below 0.75 35%
Player type
Clicks heads
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (52 matches).

Level 8

Compared with 1,493 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

39% of opening duels won and so well below the average (51%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 39%−12 pp · Ø 51% better than 1%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 51%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 7%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 39%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (48%).

Headshot rate 55%+7 pp · Ø 48% better than 88%
AWP share of kills 2%−8 pp · Ø 10% better than 14%
K/D 0.93−0.09 · Ø 1.02 better than 21%
Pistol kills per match 2.6
Knife kills 3 in 125 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 9.8% of rounds and so well below the average (13.2%).

2K rounds 9.8%−3.4 pp · Ø 13.2% better than 1%
3K rounds 3.0%−1.0 pp · Ø 4.0% better than 12%
MVPs per match 2.2−0.1 · Ø 2.3 better than 46%
4Ks and aces 1x 4K, 1 ace in 52 matches

Utility and deaths

Average
Nades, flashes and deaths

0.79 enemies flashed per round and so well above the average (0.27).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 46%
Enemies flashed per round 0.79+0.52 · Ø 0.27 better than 99%
Deaths per round 69%−3 pp · Ø 72% better than 85%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 56%, ELO at 1,749
▼ Got worse
K/R −0.09, Rating −0.07, ADR −9.2, Win rate −14 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: June 2026 with 0.71. Last 3 months: 0.59 (at the start 0.68). Well below the average (0.73).

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day ±0 ELO
23 matches · 48% win rate

Space-Bogan loses the most ELO in match 3 of the day: ±0 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Ancient
  2. Highest rating in a match: 1.70 · Inferno
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient36
56% better than 65%
0.66 better than 14%
75.8 better than 26%
0.92 better than 18%
47% of 109 duels better than 28%
58% of 12 situations better than 92%
Anubis28
46% better than 30%
0.59 better than 1%
69.8 better than 5%
0.75 better than 1%
42% of 57 duels better than 10%
14% of 7 situations better than 6%
Inferno22
77% better than 98%
0.65 better than 19%
69.9 better than 7%
0.92 better than 22%
49% of 41 duels better than 40%
29% of 7 situations better than 30%
Cache18
50% -
0.68 -
74.2 -
0.88-
37% of 49 duels -
60% of 5 situations -
Dust 29
44% -
0.62 -
66.4 -
0.72-
20% of 5 duels -
100% of 1 situations -
Nuke5
40% -
0.74 -
76.3 -
1.18-
100% of 3 duels -
0% of 1 situations -
Mirage4
50% -
0.54 -
71.3 -
0.42-
25% of 4 duels -
-
Overpass3
33% -
0.65 -
73.7 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Space-Bogan plays

Across 125 matches Space-Bogan averages K/R 0.64 and ADR 72.4; the rating across the 77 rated matches is 0.87. Biggest strength: Headshot rate at 55%, better than 88% of level 8 players. Most room to improve: Opening duels won at 39%, better than only 1% of level 8 players. Averages 14.2 kills per match with 55% headshots. The strongest map is Inferno with a 77% win rate in 22 matches. In 17 of 77 matches the rating was 1.10 or higher (22%), in 44 it was below 0.90. In 52 matches with detailed stats: 1 4Ks and 1 ace. Best month by rating: July 2026 at 0.92. Space-Bogan loses the most ELO in match 3 of the day (±0 ELO, win rate 48%). Things go best on Inferno (+23 ELO, win rate 77%). Got weaker: K/R −0.09, Rating −0.07, ADR −9.2, Win rate −14 pp. Unchanged in recent months: Headshots at 56%, ELO at 1,749. Last 30 days: 8 matches, win rate 63%, net ELO +23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.