Space-Bogan
How does Space-Bogan play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (52 matches).
Compared with 1,493 players in this group, each player over up to their last 100 matches.
Opening
Weakness39% of opening duels won and so well below the average (51%).
Clutch
Average13% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average55% headshots and so well above the average (48%).
Impact
WeaknessExactly 2 kills in 9.8% of rounds and so well below the average (13.2%).
Utility and deaths
Average0.79 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.71. Last 3 months: 0.59 (at the start 0.68). Well below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 0.92. Last 3 months: 0.85 (at the start 0.92). Well below the average (1.02).
Damage per round (ADR)
Best month: June 2026 with 78.1. Last 3 months: 66.9 (at the start 76.1). Well below the average (80.3).
Share of headshot kills
Best month: August 2026 with 57%. Last 3 months: 56% (at the start 55%). Well above the average (48%).
Matches won (win rate)
Best month: June 2026 with 63%. Last 3 months: 46% (at the start 60%). Clearly below the average (51%).
Best month: September 2026 with 1,817. Last 3 months: 1,749 (at the start 1,765).
Rounds with first kill
Best month: September 2026 with 7%.
1v1 clutches won
Best month: August 2026 with 38%.
Patterns
From the last 125 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Space-Bogan loses the most ELO in match 3 of the day: ±0 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 39 · Ancient
- Highest rating in a match: 1.70 · Inferno
- Longest win streak: 8 wins in a row · Ancient
Maps in detail
from the last 125 matchesCompared with players on the same level who have at least 15 matches on the map.
How Space-Bogan plays
Across 125 matches Space-Bogan averages K/R 0.64 and ADR 72.4; the rating across the 77 rated matches is 0.87. Biggest strength: Headshot rate at 55%, better than 88% of level 8 players. Most room to improve: Opening duels won at 39%, better than only 1% of level 8 players. Averages 14.2 kills per match with 55% headshots. The strongest map is Inferno with a 77% win rate in 22 matches. In 17 of 77 matches the rating was 1.10 or higher (22%), in 44 it was below 0.90. In 52 matches with detailed stats: 1 4Ks and 1 ace. Best month by rating: July 2026 at 0.92. Space-Bogan loses the most ELO in match 3 of the day (±0 ELO, win rate 48%). Things go best on Inferno (+23 ELO, win rate 77%). Got weaker: K/R −0.09, Rating −0.07, ADR −9.2, Win rate −14 pp. Unchanged in recent months: Headshots at 56%, ELO at 1,749. Last 30 days: 8 matches, win rate 63%, net ELO +23.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.