SpaWn-27

Russia
42 matches tracked 21 matches in 30 days
Last updated:

How does SpaWn-27 play?

Rating 0.93 K/R 0.64 ADR 70.4 from 42 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15% on level 9
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 42 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 14% normal 0.90 to 1.09 17% weak 0.75 to 0.89 21% very weak below 0.75 31%
better than most on level 9 about average weaker than most

Compared with 1,682 players on level 9, each player over up to their last 100 matches (50+).

Opening

Weakness
The first duels of the round

SpaWn-27 gets the first kill in 6 of 100 rounds. 4 percentage points below the level 9 average (10%).

Rounds with first kill 6%−4 pp better than 2%
Opening duels won 46%−5 pp better than 14%

Clutch

Average
Last one alive

SpaWn-27 wins 45 of 100 1v1s. 7 percentage points above the level 9 average (38%).

Clutch 1v1 won 45%+7 pp better than 84%
Clutch 1v2 won 22%+1 pp better than 55%
Clutch kills per match 1.4−0.2 better than 28%

Weapons and aim

Average
Where do the kills come from?

44 of 100 kills by SpaWn-27 are headshots. 4 percentage points below the level 9 average (48%).

Headshot rate 44%−4 pp better than 25%
AWP share of kills 9%−1 pp better than 50%
K/D 0.95−0.06 better than 25%
Pistol kills per match 2.5
Knife kills 3 in 42 matches

Impact

Average
Damage and big rounds

SpaWn-27 gets exactly 3 kills in 2.3 of 100 rounds. 1.7 percentage points below the level 9 average (4.0%).

2K rounds 12.3%−0.8 pp better than 25%
3K rounds 2.3%−1.7 pp better than 1%
MVPs per match 2.1−0.1 better than 28%
4Ks and aces 5x 4K, 0 aces in 42 matches

Utility and deaths

Strength
Nades, flashes and deaths

Averages 1.07 enemies flashed per round (107 per 100 rounds). 0.79 above the level 9 average (0.28).

Utility hit rate 53%+18 pp better than 99%
Utility damage per round 8.2+3.9 better than 98%
Enemies flashed per round 1.07+0.79 better than 99%
Deaths per round 68%−4 pp better than 91%

Progress

One value per month, dashed line is the level 9 average
Whether SpaWn-27 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 42 matches, all from the last 3 months.

Kills per round (K/R)

0.85
AugSepOct

Best month: October 2026 with 0.85.

Patterns

From the last 42 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.61 · Mirage
  2. Most kills in a match: 31 · Dust 2
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 42 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 218
50% better than 47%
0.67 better than 21%
70.9 better than 7%
0.94 better than 23%
56% of 54 duels better than 79%
54% of 13 situations better than 86%
Ancient8
50% -
0.72 -
74.1 -
0.98-
29% of 14 duels -
50% of 2 situations -
Anubis5
40% -
0.56 -
63.1 -
0.86-
31% of 13 duels -
0% of 2 situations -
Mirage5
80% -
0.63 -
70.6 -
0.96-
50% of 10 duels -
-
Inferno4
100% -
0.62 -
78.6 -
1.02-
43% of 14 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SpaWn-27 plays

Across 42 matches SpaWn-27 averages K/R 0.64, ADR 70.4 and a rating of 0.93. Biggest strength: Utility hit rate at 53%, better than 99% of level 9 players. Most room to improve: 3K rounds at 2.3%, better than only 1% of level 9 players. Averages 13.9 kills per match with 44% headshots. In 13 of 42 matches the rating was 1.10 or higher (31%), in 22 it was below 0.90. In 42 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: October 2026 at 1.19. Last 30 days: 21 matches, win rate 52%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.