Sokolnafide

Poland
On FACEIT since 2014 208 matches tracked 176 matches in 30 days
ELO ▲ 215
2,963
30-day peak: 3,126
Rank EU ▼ 3,373 places
#9,142
PL #443 in PL
30 days · prev. #5,769 · best #5,769
Last updated:

How does Sokolnafide play?

Rating 1.04 K/R 0.73 ADR 78.5 from 208 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 208 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 22%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 10,561 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 19%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly below the average (52%).

Headshot rate 49%−3 pp · Ø 52% better than 33%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 2.8
Knife kills 1 in 208 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.5%0.0 pp · Ø 13.5% right on the average
3K rounds 3.9%−0.4 pp · Ø 4.3% better than 34%
MVPs per match 2.2−0.2 · Ø 2.4 better than 28%
4Ks and aces 31x 4K, 8 aces in 208 matches

Utility and deaths

Average
Nades, flashes and deaths

3.3 utility damage per round and so well below the average (4.0).

Utility hit rate 36%+2 pp · Ø 34% better than 64%
Utility damage per round 3.3−0.7 · Ø 4.0 better than 30%
Enemies flashed per round 0.27−0.05 · Ø 0.32 better than 40%
Deaths per round 70%−1 pp · Ø 71% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether Sokolnafide is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 208 matches, all from the last 3 months.

Kills per round (K/R)

0.70
SepOct

Patterns

From the last 208 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −134 ELO
24 matches · 38% win rate
On Anubis −100 ELO
47 matches · 49% win rate
On Mondays −87 ELO, win rate 32%

Sokolnafide loses the most ELO in match 1 of the day: −134 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 2.22 · Anubis

Maps in detail

from the last 208 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage95
47% better than 24%
0.73 better than 37%
78.4 better than 31%
1.01 better than 34%
51% of 452 duels better than 42%
45% of 53 situations better than 70%
Anubis47
49% better than 32%
0.72 better than 34%
76.1 better than 20%
1.04 better than 45%
56% of 234 duels better than 71%
46% of 26 situations better than 70%
Nuke23
65% better than 75%
0.79 better than 58%
81.4 better than 44%
1.12 better than 62%
53% of 119 duels right on the average
36% of 11 situations better than 40%
Inferno19
47% better than 18%
0.76 better than 42%
79.0 better than 24%
1.09 better than 44%
48% of 91 duels better than 18%
20% of 10 situations better than 13%
Cache18
72% better than 90%
0.75 better than 37%
83.3 better than 43%
1.06 better than 38%
52% of 93 duels better than 36%
31% of 13 situations better than 29%
Ancient4
25% -
0.54 -
68.3 -
0.78-
50% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sokolnafide plays

Across 208 matches Sokolnafide averages K/R 0.73, ADR 78.5 and a rating of 1.04. Averages 15.7 kills per match with 49% headshots. The strongest map is Cache with a 72% win rate in 18 matches. In 84 of 208 matches the rating was 1.10 or higher (40%), in 74 it was below 0.90. In 208 matches with detailed stats: 31 4Ks and 8 aces. Sokolnafide loses the most ELO in match 1 of the day (−134 ELO, win rate 38%). Things go best on Nuke (+90 ELO, win rate 65%). From match no. 5 of the day on, things go best: 56% win rate, +184 ELO. Last 30 days: 176 matches, win rate 52%, net ELO +124.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.