Slavonian

Russia
On FACEIT since 2015 100 matches tracked 50 matches in 30 days
Last updated:

How does Slavonian play?

Rating 1.08 (from 80 matches) K/R 0.73 ADR 78.6 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 80 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 25% normal 0.90 to 1.09 31% weak 0.75 to 0.89 8% very weak below 0.75 16%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

2,001-2,249 ELO

Compared with 1,908 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 55%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 36%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 46%−4 pp · Ø 50% better than 29%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 1.12+0.09 · Ø 1.03 better than 82%
Pistol kills per match 3.3
Knife kills 1 in 100 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so right on the average (2.4).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 42%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 15x 4K, 0 aces in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 27%−9 pp · Ø 36% better than 6%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 74%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +10 pp
= Stayed the same
K/R at 0.73, ADR at 78.5
▼ Got worse
Win rate −11 pp

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months unchanged at 0.73. Just below the average (0.74).

Patterns

From the last 100 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −23 ELO
23 matches · 57% win rate
In match 2 of the day −23 ELO
32 matches · 44% win rate
On Sundays −23 ELO, win rate 43%

Slavonian loses the most ELO on Inferno: −23 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Ancient
  2. Highest rating in a match: 2.47 · Inferno
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
50% better than 45%
0.72 better than 41%
78.8 better than 41%
1.04 better than 54%
51% of 82 duels right on the average
24% of 25 situations better than 16%
Inferno23
57% better than 60%
0.80 better than 85%
86.1 better than 78%
1.22 better than 94%
62% of 50 duels better than 92%
55% of 11 situations better than 83%
Ancient22
50% better than 43%
0.72 better than 38%
77.1 better than 28%
1.04 better than 57%
48% of 58 duels better than 28%
47% of 17 situations better than 77%
Cache12
42% -
0.68 -
72.7 -
0.99-
47% of 36 duels -
36% of 11 situations -
Anubis9
44% -
0.71 -
71.6 -
1.18-
63% of 19 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Slavonian plays

Across 100 matches Slavonian averages K/R 0.73 and ADR 78.6; the rating across the 80 rated matches is 1.08. Biggest strength: Deaths per round at just 65% (lower is better), better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 27%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 46% headshots. The strongest map is Inferno with a 57% win rate in 23 matches. In 36 of 80 matches the rating was 1.10 or higher (45%), in 19 it was below 0.90. In 80 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: October 2026 at 1.15. Slavonian loses the most ELO on Inferno (−23 ELO, win rate 57%). Things go best in match 3 of the day (±0 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate. Improved over the last three months: Headshots +10 pp. Got weaker: Win rate −11 pp. Unchanged in recent months: K/R at 0.73, ADR at 78.5. Last 30 days: 50 matches, win rate 52%, net ELO −23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.