Skips

USA
78 matches tracked
ELO
2,165
Peak across the last 78 matches: 2,266
Rank NA ▼ 23 places
#4,617 #2,803 in US
30 days · before #4,594 · best #4,594
Last updated:

How does Skips play?

Rating 0.98 (from 55 matches) K/R 0.73 ADR 79.7 from 78 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26% on level 10
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 55 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 29% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (48 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−2 pp better than 28%
Opening duels won 47%−4 pp better than 16%

Clutch

Weakness
Last one alive
Clutch 1v1 won 32%−8 pp better than 18%
Clutch 1v2 won 9%−12 pp better than 2%
Clutch kills per match 1.1−0.5 better than 7%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%−1 pp better than 47%
AWP share of kills 3%−8 pp better than 19%
K/D 1.01−0.03 better than 38%
Pistol kills per match 3.0
Knife kills 1 in 78 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.5%+1.1 pp better than 73%
Rounds with 3K 3.0%−1.1 pp better than 9%
MVPs per match 2.40.0 level
4Ks and aces 12x 4K, 0 aces in 48 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 25%−10 pp better than 3%
Utility damage per round 3.1−1.0 better than 21%
Enemies flashed per round 0.42+0.12 better than 83%
Rounds with a death 73%+2 pp better than 29%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 78.6
▼ Got worse
K/R −0.04, Headshots −5 pp, Win rate −10 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.70
AprMayJunJulAugSepOct

Best month: June 2026 with 0.80. Last 3 months: 0.72 (at the start 0.76).

Patterns

From the last 78 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
23 matches · 48% wins

Skips loses the most ELO on Dust 2: −25 ELO, 48% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Anubis
  2. Highest rating in a match: 1.69 · Anubis
  3. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 78 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
48% better than 35%
0.74 level
77.8 better than 32%
1.00 better than 37%
47% of 103 duels better than 26%
45% of 11 situations better than 72%
Mirage19
42% better than 15%
0.68 better than 20%
75.1 better than 20%
0.93 better than 14%
48% of 85 duels better than 29%
17% of 12 situations better than 6%
Anubis13
62% -
0.81 -
88.7 -
1.04-
52% of 56 duels -
25% of 4 situations -
Inferno9
56% -
0.72 -
76.7 -
1.02-
38% of 42 duels -
50% of 4 situations -
Nuke8
75% -
0.67 -
77.9 -
0.82-
56% of 39 duels -
50% of 2 situations -
Cache6
50% -
0.85 -
88.7 -
1.17-
65% of 23 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Skips plays

Across 78 matches Skips averages K/R 0.73 and ADR 79.7; the rating across the 55 rated matches is 0.98. Most room to improve: Utility with impact at 25%. That is better than only 3% of players on level 10. On average 16.6 kills per match, 50% of them headshots. The strongest map is Anubis with a 62% win rate in 13 matches. In 18 of 55 matches the rating was 1.10 or higher (33%), in 21 it was below 0.90. In 48 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: August 2026 at 0.97. Skips loses the most ELO on Dust 2 (−25 ELO, win rate 48%). Things go best in match 2 of the day (±0 ELO, win rate 68%). Got weaker: K/R −0.04, Headshots −5 pp, Win rate −10 pp. Unchanged in recent months: ADR at 78.6. Last 30 days: 1 matches, win rate 100%, ELO balance ±0.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.