ShowSharpnes

UZ
136 matches tracked 41 matches in 30 days
Last updated:

How does ShowSharpnes play?

Rating 1.01 K/R 0.75 ADR 82.4 from 136 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 136 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 27%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 4 average. More first kills per match than the level 4 average.
Multi-killsEntry
better than most on level 4 about average weaker than most
Level 4

Compared with 684 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (9%).

Rounds with first kill 13%+4 pp · Ø 9% better than 89%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 63%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 74%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 45%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just above the average (0.94).

Headshot rate 39%−4 pp · Ø 43% better than 32%
AWP share of kills 17%+6 pp · Ø 11% better than 76%
K/D 0.98+0.04 · Ø 0.94 better than 69%
Pistol kills per match 2.6
Knife kills 12 in 136 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so well above the average (3.5%).

2K rounds 12.3%−0.2 pp · Ø 12.5% better than 44%
3K rounds 4.6%+1.1 pp · Ø 3.5% better than 91%
MVPs per match 2.2+0.1 · Ø 2.1 better than 72%
4Ks and aces 31x 4K, 4 aces in 136 matches

Utility and deaths

Average
Nades, flashes and deaths

1.6 utility damage per round and so well below the average (3.9).

Utility hit rate 33%−2 pp · Ø 35% better than 46%
Utility damage per round 1.6−2.3 · Ø 3.9 better than 6%
Enemies flashed per round 0.15−0.08 · Ø 0.23 better than 26%
Deaths per round 77%+4 pp · Ø 73% better than 17%

Progress

One value per month, dashed line is the level 4 average
Whether ShowSharpnes is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 136 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Best month: August 2026 with 0.77.

Patterns

From the last 136 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −51 ELO
20 matches · 55% win rate
On Anubis −27 ELO
35 matches · 43% win rate
On Mirage −2 ELO
45 matches · 56% win rate

ShowSharpnes loses the most ELO on Dust 2: −51 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 1.97 · Mirage
  3. Most kills in a match: 47 · Anubis

Maps in detail

from the last 136 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
56% better than 77%
0.75 better than 76%
81.4 better than 73%
1.01 better than 67%
45% of 294 duels better than 31%
42% of 24 situations better than 63%
Anubis35
43% better than 30%
0.79 better than 88%
88.3 better than 91%
1.06 better than 83%
52% of 227 duels better than 71%
42% of 19 situations better than 59%
Dust 220
55% better than 70%
0.74 better than 72%
80.2 better than 66%
1.00 better than 66%
56% of 117 duels better than 86%
57% of 7 situations better than 93%
Nuke11
36% -
0.75 -
84.4 -
1.00-
54% of 57 duels -
25% of 12 situations -
Inferno10
20% -
0.59 -
66.6 -
0.78-
39% of 36 duels -
50% of 2 situations -
Cache8
50% -
0.77 -
76.1 -
1.04-
50% of 32 duels -
0% of 2 situations -
Ancient7
57% -
0.81 -
91.4 -
1.10-
44% of 27 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ShowSharpnes plays

Across 136 matches ShowSharpnes averages K/R 0.75, ADR 82.4 and a rating of 1.01. Biggest strength: 3K rounds at 4.6%, better than 91% of level 4 players. Most room to improve: Utility damage per round at 1.6, better than only 6% of level 4 players. Averages 16.5 kills per match with 39% headshots. The strongest map is Mirage with a 56% win rate in 45 matches. In 52 of 136 matches the rating was 1.10 or higher (38%), in 60 it was below 0.90. In 136 matches with detailed stats: 31 4Ks and 4 aces. Best month by rating: August 2026 at 1.04. ShowSharpnes loses the most ELO on Dust 2 (−51 ELO, win rate 55%). Things go best in match 3 of the day (−28 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, −28 ELO. Last 30 days: 41 matches, win rate 44%, net ELO −55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.