STRILK_1
How does STRILK_1 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).
Compared with 1,682 players on level 9, each player over up to their last 100 matches (50+).
Opening
StrengthSTRILK_1 wins 54 of 100 opening duels. 3 percentage points above the level 9 average (51%).
Clutch
AverageSTRILK_1 wins 17 of 100 1v2s. 4 percentage points below the level 9 average (21%).
Weapons and aim
Average45 of 100 kills by STRILK_1 are headshots. 3 percentage points below the level 9 average (48%).
Impact
StrengthSTRILK_1 gets exactly 2 kills in 14.8 of 100 rounds. 1.7 percentage points above the level 9 average (13.1%).
Utility and deaths
AverageSTRILK_1 dies in 76 of 100 rounds. 4 percentage points above the level 9 average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Apr to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.81. Last 3 months: 0.76 (at the start 0.79). 0.03 above the level 9 average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.04.
Damage per round (ADR)
Best month: July 2026 with 87.4. Last 3 months: 84.7 (at the start 85.4). 5.0 above the level 9 average (79.7).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 45% (at the start 46%). 3 percentage points below the level 9 average (48%).
Matches won (win rate)
Best month: July 2026 with 50%. Last 3 months: 49% (at the start 45%). 1 percentage point below the level 9 average (50%).
Best month: September 2026 with 2,029. Last 3 months: 1,963 (at the start 1,781).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 39%.
Patterns
From the last 202 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
STRILK_1 loses the most ELO in match 4 of the day: +6 ELO, 38% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Anubis
- Highest rating in a match: 2.21 · Mirage
- Most kills in a match: 37 · Nuke
Maps in detail
from the last 202 matchesCompared with players on the same level who have at least 15 matches on the map.
How STRILK_1 plays
Across 202 matches STRILK_1 averages K/R 0.77 and ADR 84.9; the rating across the 123 rated matches is 1.03. Biggest strength: Damage per round (ADR) at 84.9, better than 78% of level 9 players. Most room to improve: Deaths per round at 76%, better than only 11% of level 9 players. Averages 17.2 kills per match with 45% headshots. The strongest map is Nuke with a 60% win rate in 25 matches. In 47 of 123 matches the rating was 1.10 or higher (38%), in 56 it was below 0.90. In 123 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: September 2026 at 1.04. STRILK_1 loses the most ELO in match 4 of the day (+6 ELO, win rate 38%). Things go best on Dust 2 (+107 ELO, win rate 46%). Improved over the last three months: Win rate +4 pp, ELO +182. Unchanged in recent months: K/R at 0.76, ADR at 84.7, Headshots at 45%. Last 30 days: 20 matches, win rate 35%, net ELO +17.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.