S3bDK

Denmark
113 matches tracked 33 matches in 30 days
Last updated:

How does S3bDK play?

Rating 1.06 (from 92 matches) K/R 0.76 ADR 80.4 from 113 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 92 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 29% weak 0.75 to 0.89 11% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
Multi-killsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 52%

Clutch

Weakness
Last one alive

27% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 27%−11 pp · Ø 38% better than 6%
Clutch 1v2 won 21%+1 pp · Ø 20% better than 46%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 17%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (51%).

Headshot rate 42%−9 pp · Ø 51% better than 8%
AWP share of kills 5%−6 pp · Ø 11% better than 28%
K/D 1.05+0.02 · Ø 1.03 better than 50%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 40%
3K rounds 4.2%+0.2 pp · Ø 4.0% better than 51%
MVPs per match 2.2−0.1 · Ø 2.3 better than 30%
4Ks and aces 13x 4K, 4 aces in 70 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.31).

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 18%
Enemies flashed per round 0.13−0.18 · Ø 0.31 better than 6%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.04, Rating +0.10, ADR +4.3, Win rate +3 pp, ELO +338
= Stayed the same
Headshots at 42%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: May 2026 with 0.80. Last 3 months: 0.77 (at the start 0.73). Slightly above the average (0.74).

Patterns

From the last 113 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +8 ELO
33 matches · 48% win rate

S3bDK loses the most ELO in match 2 of the day: +8 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.14 · Mirage
  2. Most kills in a match: 33 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 113 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
51% better than 47%
0.72 better than 36%
76.1 better than 23%
1.00 better than 35%
43% of 144 duels better than 9%
19% of 21 situations better than 7%
Ancient22
68% better than 92%
0.76 better than 55%
80.7 better than 44%
1.07 better than 59%
56% of 88 duels better than 72%
40% of 10 situations better than 55%
Nuke19
37% better than 5%
0.79 better than 66%
81.8 better than 48%
1.11-
62% of 42 duels better than 88%
42% of 12 situations better than 58%
Anubis16
69% better than 91%
0.83 better than 85%
86.5 better than 75%
1.16 better than 83%
58% of 59 duels better than 82%
33% of 12 situations better than 37%
Inferno9
56% -
0.77 -
87.8 -
1.04-
30% of 10 duels -
50% of 4 situations -
Cache3
67% -
0.80 -
84.5 -
0.95-
20% of 5 duels -
-
Dust 23
67% -
0.69 -
78.9 -
0.91-
50% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How S3bDK plays

Across 113 matches S3bDK averages K/R 0.76 and ADR 80.4; the rating across the 92 rated matches is 1.06. Most room to improve: Clutch 1v1 won at 27%, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 16.3 kills per match with 42% headshots. The strongest map is Anubis with a 69% win rate in 16 matches. In 38 of 92 matches the rating was 1.10 or higher (41%), in 27 it was below 0.90. In 70 matches with detailed stats: 13 4Ks and 4 aces. Best month by rating: August 2026 at 1.09. S3bDK loses the most ELO in match 2 of the day (+8 ELO, win rate 48%). Things go best on Ancient (+50 ELO, win rate 68%). Improved over the last three months: K/R +0.04, Rating +0.10, ADR +4.3, Win rate +3 pp, ELO +338. Unchanged in recent months: Headshots at 42%. Last 30 days: 33 matches, win rate 52%, net ELO +76.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.