Rolex-_
How does Rolex-_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).
Compared with 1,720 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average27% of 1v1s won and so well below the average (39%).
Weapons and aim
Average55% headshots and so well above the average (49%).
Impact
StrengthExactly 2 kills in 15.1% of rounds and so clearly above the average (13.4%).
Utility and deaths
Average3.0 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.79. Last 3 months: 0.78 (at the start 0.75). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.09. Last 3 months: 1.07 (at the start 1.00). Clearly above the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 83.7. Last 3 months: 82.6 (at the start 79.8). Just above the average (80.4).
Share of headshot kills
Best month: July 2026 with 58%. Last 3 months: 54% (at the start 56%). Clearly above the average (49%).
Matches won (win rate)
Best month: July 2026 with 56%. Last 3 months: 45% (at the start 51%). Well below the average (52%).
Best month: July 2026 with 2,135. Last 3 months: 1,841 (at the start 2,135).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 33%.
Patterns
From the last 181 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Rolex-_ loses the most ELO on Mirage: −152 ELO, 43% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Ancient
- Highest rating in a match: 2.52 · Cache
- Longest win streak: 6 wins in a row · Overpass
Maps in detail
from the last 181 matchesCompared with players on the same level who have at least 15 matches on the map.
How Rolex-_ plays
Across 181 matches Rolex-_ averages K/R 0.77 and ADR 81.3; the rating across the 140 rated matches is 1.05. Biggest strength: Headshot rate at 55%, better than 86% of level 9 players. Most room to improve: Clutch 1v1 won at 27%, better than only 6% of level 9 players. Averages 16.8 kills per match with 55% headshots. The strongest map is Cache with a 67% win rate in 12 matches. In 54 of 140 matches the rating was 1.10 or higher (39%), in 45 it was below 0.90. In 95 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: August 2026 at 1.09. Rolex-_ loses the most ELO on Mirage (−152 ELO, win rate 43%). Things go best on Dust 2 (+60 ELO, win rate 45%). From match no. 5 of the day on, things go best: 54% win rate, −27 ELO. Improved over the last three months: Rating +0.07. Got weaker: Headshots −2 pp, Win rate −6 pp, ELO −294. Unchanged in recent months: K/R at 0.78, ADR at 82.6. Last 30 days: 68 matches, win rate 47%, net ELO −128.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.