Retr1eve

IE
185 matches tracked 76 matches in 30 days
Last updated:

How does Retr1eve play?

Rating 1.01 K/R 0.73 ADR 78.1 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 185 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,321 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 90%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.5 clutch kills per match and so clearly below the average (1.6).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 59%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 52%+1 pp · Ø 51% better than 56%
AWP share of kills 21%+10 pp · Ø 11% better than 86%
K/D 0.99−0.04 · Ø 1.03 better than 27%
Pistol kills per match 3.0
Knife kills 7 in 185 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so just below the average (4.1%).

2K rounds 13.4%+0.2 pp · Ø 13.2% better than 44%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 42%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 34x 4K, 3 aces in 185 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so slightly above the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 38%
Enemies flashed per round 0.34+0.03 · Ø 0.31 better than 62%
Deaths per round 73%+1 pp · Ø 72% better than 27%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether Retr1eve is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 185 matches, all from the last 3 months.

Kills per round (K/R)

0.78
SepOct

Patterns

From the last 185 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −60 ELO
59 matches · 49% win rate
On Sundays −31 ELO, win rate 31%

Retr1eve loses the most ELO on Mirage: −60 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Cache
  2. Highest rating in a match: 2.13 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
49% better than 37%
0.74 better than 46%
78.4 better than 35%
1.03 better than 47%
52% of 388 duels right on the average
56% of 25 situations better than 90%
Dust 249
53% right on the average
0.75 right on the average
80.1 better than 41%
1.02 better than 39%
52% of 298 duels right on the average
43% of 21 situations better than 64%
Inferno21
38% better than 4%
0.66 better than 10%
71.6 better than 4%
0.93 better than 8%
50% of 101 duels better than 23%
27% of 11 situations better than 28%
Cache20
60% -
0.71 -
76.1 -
1.00-
52% of 96 duels -
22% of 9 situations -
Ancient16
38% better than 8%
0.73 better than 40%
77.7 better than 29%
1.01 better than 39%
50% of 84 duels better than 39%
36% of 11 situations better than 46%
Nuke11
45% -
0.81 -
87.3 -
1.08-
54% of 80 duels -
38% of 8 situations -
Anubis9
22% -
0.63 -
72.0 -
0.84-
38% of 42 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Retr1eve plays

Across 185 matches Retr1eve averages K/R 0.73, ADR 78.1 and a rating of 1.01. Biggest strength: Rounds with first kill at 14%, better than 90% of level 10 · 2,500-2,749 ELO players. Averages 16.1 kills per match with 52% headshots. The strongest map is Cache with a 60% win rate in 20 matches. In 64 of 185 matches the rating was 1.10 or higher (35%), in 77 it was below 0.90. In 185 matches with detailed stats: 34 4Ks and 3 aces. Retr1eve loses the most ELO on Mirage (−60 ELO, win rate 49%). Things go best in match 2 of the day (+120 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, +120 ELO. Last 30 days: 76 matches, win rate 43%, net ELO −146.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.