Rafoko

France
91 matches tracked 40 matches in 30 days
Last updated:

How does Rafoko play?

Rating 0.84 (from 41 matches) K/R 0.60 ADR 63.4 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1% on level 10
0.84
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.25 ConsistencyShare of matches with at least a normal rating (0.90 and up). 37%
Rating spread from 41 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 5% good 1.10 to 1.29 10% normal 0.90 to 1.09 22% weak 0.75 to 0.89 22% very weak below 0.75 41%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (41 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 5%−6 pp better than 1%
Opening duels won 38%−13 pp better than 1%

Clutch

Weakness
Last one alive
Clutch 1v1 won 31%−9 pp better than 15%
Clutch 1v2 won 13%−8 pp better than 7%
Clutch kills per match 1.4−0.2 better than 28%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−5 pp better than 26%
AWP share of kills 1%−10 pp better than 7%
K/D 0.87−0.17 better than 3%
Pistol kills per match 2.0

Impact

Weakness
Damage and big rounds
Rounds with 2K 9.8%−3.6 pp better than 1%
Rounds with 3K 2.0%−2.1 pp better than 1%
MVPs per match 1.7−0.7 better than 2%
4Ks and aces 1x 4K, 1 ace in 41 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 30%
Utility damage per round 3.6−0.5 better than 35%
Enemies flashed per round 0.42+0.12 better than 83%
Rounds with a death 68%−3 pp better than 85%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +10 pp
= Stayed the same
K/R at 0.59, ADR at 64.7
▼ Got worse
Headshots −4 pp

Sep to Oct 2026 compared with Apr to May 2026.

Kills per round (K/R)

0.60
AprMayJunJulAugSepOct

Best month: May 2026 with 0.61. Last 3 months: 0.59 (at the start 0.60).

Patterns

From the last 90 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −1 ELO
24 matches · 38% wins

Rafoko loses the most ELO in match 1 of the day: −1 ELO, 38% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.58 · Nuke
  2. Longest win streak: 8 wins in a row · Nuke
  3. Most kills in a match: 33 · Nuke

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno19
53% level
0.54 better than 1%
56.9 better than 1%
0.82-
29% of 24 duels better than 1%
20% of 5 situations better than 15%
Nuke18
72% better than 92%
0.66 better than 15%
70.9 better than 9%
0.95-
41% of 29 duels better than 5%
40% of 5 situations better than 54%
Ancient15
67% better than 88%
0.60 better than 2%
62.3 better than 1%
0.85-
41% of 34 duels better than 7%
13% of 8 situations better than 3%
Dust 29
56% -
0.55 -
59.3 -
0.67-
30% of 10 duels -
25% of 4 situations -
Cache8
38% -
0.60 -
68.2 -
0.85-
20% of 10 duels -
33% of 3 situations -
Mirage7
43% -
0.56 -
62.3 -
0.80-
50% of 6 duels -
100% of 2 situations -
Anubis6
50% -
0.59 -
57.1 -
0.85-
50% of 12 duels -
-
Overpass6
17% -
0.66 -
64.9 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Rafoko plays

Across 90 matches Rafoko averages K/R 0.60 and ADR 63.4; the rating across the 41 rated matches is 0.84. Biggest strength: Rounds with a death at only 68%, where lower is better. That is better than 85% of players on level 10. Most room to improve: Rating at 0.84. That is better than only 1% of players on level 10. On average 13.2 kills per match, 46% of them headshots. The strongest map is Nuke with a 72% win rate in 18 matches. In 6 of 41 matches the rating was 1.10 or higher (15%), in 26 it was below 0.90. In 41 matches with detailed stats: 1 4Ks and 1 aces. Best month by rating: October 2026 at 0.88. Rafoko loses the most ELO in match 1 of the day (−1 ELO, win rate 38%). Improved over the last three months: Win rate +10 pp. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.59, ADR at 64.7. Last 30 days: 40 matches, win rate 58%, ELO balance −52.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.