ROMUS2137

SH
81 matches tracked
Last updated:

How does ROMUS2137 play?

Rating 1.02 K/R 0.73 ADR 76.4 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 81 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 23% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 22% very weak below 0.75 16%
Player type
Clicks heads
Higher headshot rate than the level 4 average.
Headshots
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (9 matches).

Level 4

Compared with 684 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 10% no comparison
Opening duels won 50% no comparison

Clutch

Last one alive
Clutch 1v1 won 0% no comparison
Clutch 1v2 won 10% no comparison
Clutch kills per match 1.9 no comparison

Weapons and aim

Average
Where do the kills come from?

49% headshots and so well above the average (43%).

Headshot rate 49%+6 pp · Ø 43% better than 85%
AWP share of kills 8% no comparison
K/D 1.03+0.09 · Ø 0.94 better than 84%
Pistol kills per match 2.6
Knife kills 2 in 81 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so slightly below the average (2.1).

2K rounds 12.2% no comparison
3K rounds 2.6% no comparison
MVPs per match 2.0−0.1 · Ø 2.1 better than 47%
4Ks and aces 0x 4K, 0 aces in 9 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 25% no comparison
Utility damage per round 1.2 no comparison
Enemies flashed per round 0.11 no comparison
Deaths per round 71%−2 pp · Ø 73% better than 82%

Progress

One value per month, dashed line is the level 4 average
Whether ROMUS2137 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 14 matches from the last 3 months and 67 before.

Kills per round (K/R)

0.68
JulAugSepOct

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −15 ELO
23 matches · 43% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 33%

ROMUS2137 loses the most ELO in match 1 of the day: −15 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Mirage
  2. Highest rating in a match: 1.77 · Anubis
  3. Most kills in a match: 29 · Mirage

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
51% better than 59%
0.73 better than 67%
76.7 better than 49%
1.03 better than 75%
48% of 145 duels better than 46%
27% of 22 situations better than 25%
Anubis15
33% better than 8%
0.77 better than 82%
81.8 better than 69%
1.06 better than 83%
50% of 58 duels better than 59%
33% of 9 situations better than 41%
Dust 214
43% -
0.76 -
74.1 -
1.08-
53% of 68 duels -
18% of 11 situations -
Ancient9
67% -
0.61 -
71.0 -
0.86-
50% of 28 duels -
50% of 4 situations -
Cache4
25% -
0.77 -
85.4 -
1.00-
50% of 22 duels -
0% of 1 situations -
Nuke3
100% -
0.63 -
65.9 -
0.93-
46% of 13 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ROMUS2137 plays

Across 81 matches ROMUS2137 averages K/R 0.73, ADR 76.4 and a rating of 1.02. Biggest strength: Headshot rate at 49%, better than 85% of level 4 players. Averages 15.6 kills per match with 49% headshots. The strongest map is Mirage with a 51% win rate in 35 matches. In 31 of 81 matches the rating was 1.10 or higher (38%), in 31 it was below 0.90. ROMUS2137 loses the most ELO in match 1 of the day (−15 ELO, win rate 43%). Things go best on Mirage (+9 ELO, win rate 51%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.