R4--

Russia
129 matches tracked 121 matches in 30 days
Last updated:

How does R4-- play?

Rating 1.13 K/R 0.81 ADR 84.9 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 129 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 29% good 1.10 to 1.29 16% normal 0.90 to 1.09 18% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
Multi-killsEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 10,561 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 89%
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 87%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 19%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.05).

Headshot rate 51%−1 pp · Ø 52% better than 45%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.12+0.07 · Ø 1.05 better than 67%
Pistol kills per match 3.1
Knife kills 5 in 129 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so clearly above the average (4.3%).

2K rounds 14.5%+1.0 pp · Ø 13.5% better than 68%
3K rounds 5.2%+0.9 pp · Ø 4.3% better than 82%
MVPs per match 2.7+0.3 · Ø 2.4 better than 79%
4Ks and aces 36x 4K, 2 aces in 129 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.0).

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 2.7−1.3 · Ø 4.0 better than 14%
Enemies flashed per round 0.20−0.12 · Ø 0.32 better than 19%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether R4-- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 129 matches, all from the last 3 months.

Kills per round (K/R)

0.77
SepOct

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −100 ELO
20 matches · 35% win rate
On Dust 2 −33 ELO
45 matches · 51% win rate
Between 0:00 and 6:00 −83 ELO, win rate 42%

R4-- loses the most ELO in match 2 of the day: −100 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.74 · Ancient
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 46 · Anubis

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 245
51% better than 41%
0.78 better than 63%
81.6 better than 49%
1.08 better than 56%
53% of 236 duels better than 56%
41% of 22 situations better than 58%
Mirage34
41% better than 9%
0.84 better than 83%
87.2 better than 75%
1.16 better than 81%
51% of 196 duels better than 42%
29% of 14 situations better than 22%
Anubis18
61% better than 74%
0.89 better than 94%
92.1 better than 91%
1.24 better than 92%
60% of 126 duels better than 87%
83% of 6 situations better than 99%
Ancient16
44% better than 20%
0.82 better than 78%
89.6 better than 82%
1.10 better than 65%
55% of 75 duels better than 66%
56% of 9 situations better than 88%
Cache8
25% -
0.69 -
70.5 -
0.92-
49% of 41 duels -
50% of 2 situations -
Inferno8
38% -
0.84 -
82.3 -
1.22-
43% of 40 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How R4-- plays

Across 129 matches R4-- averages K/R 0.81, ADR 84.9 and a rating of 1.13. Biggest strength: Rounds with first kill at 14%, better than 89% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 17.7 kills per match with 51% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 64 of 129 matches the rating was 1.10 or higher (50%), in 42 it was below 0.90. In 129 matches with detailed stats: 36 4Ks and 2 aces. R4-- loses the most ELO in match 2 of the day (−100 ELO, win rate 35%). Things go best in match 3 of the day (+74 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +74 ELO. Last 30 days: 121 matches, win rate 47%, net ELO −77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.