QuaiVatA1m

YT
114 matches tracked 61 matches in 30 days
ELO ▲ 407
2,327
30-day peak: 2,451
Rank SEA ▼ 461 places
#1,981 #3 in YT
30 days · prev. #1,520 · best #1,520
Last updated:

How does QuaiVatA1m play?

Rating 1.01 (from 64 matches) K/R 0.78 ADR 85.8 from 114 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38% on level 10
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 64 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 10 average. Higher headshot rate than the level 10 average.
EntryHeadshots
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches (50+).

Opening

Average
The first duels of the round

QuaiVatA1m gets the first kill in 14 of 100 rounds. 3 percentage points above the level 10 average (11%).

Rounds with first kill 14%+3 pp better than 91%
Opening duels won 52%+1 pp better than 56%

Clutch

Average
Last one alive

Averages 1.1 kills per match as the last one alive. 0.5 below the level 10 average (1.6).

Clutch 1v1 won 33%−7 pp better than 22%
Clutch 1v2 won 26%+5 pp better than 79%
Clutch kills per match 1.1−0.5 better than 7%

Weapons and aim

Average
Where do the kills come from?

56 of 100 kills by QuaiVatA1m are headshots. 5 percentage points above the level 10 average (51%).

Headshot rate 56%+5 pp better than 81%
AWP share of kills 8%−3 pp better than 46%
K/D 1.02−0.02 better than 42%
Pistol kills per match 3.3

Impact

Average
Damage and big rounds

QuaiVatA1m gets exactly 2 kills in 13.8 of 100 rounds. 0.4 percentage points above the level 10 average (13.4%).

2K rounds 13.8%+0.4 pp better than 56%
3K rounds 4.1%0.0 pp on par
MVPs per match 2.3−0.1 better than 47%
4Ks and aces 12x 4K, 0 aces in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

26 of 100 nades by QuaiVatA1m deal damage or blind an enemy. 9 percentage points below the level 10 average (35%).

Utility hit rate 26%−9 pp better than 4%
Utility damage per round 2.4−1.7 better than 8%
Enemies flashed per round 0.39+0.09 better than 76%
Deaths per round 76%+5 pp better than 7%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
Win rate +16 pp
= Stayed the same
Rating at 1.01, ADR at 84.1
▼ Got worse
K/R −0.04, Headshots −5 pp

Sep to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.72
AprMayJunJulAugSepOct

Best month: May 2026 with 0.84. Last 3 months: 0.76 (at the start 0.80). 0.02 above the level 10 average (0.74).

Patterns

From the last 114 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −74 ELO
46 matches · 48% win rate
On Dust 2 −25 ELO
22 matches · 41% win rate
On Thursdays +25 ELO, win rate 40%

QuaiVatA1m loses the most ELO on Mirage: −74 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.76 · Mirage
  2. Most kills in a match: 51 · Mirage
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 114 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
48% better than 35%
0.77 better than 63%
87.7 better than 80%
1.01 better than 41%
57% of 197 duels better than 79%
36% of 14 situations better than 43%
Dust 222
41% better than 15%
0.80 better than 76%
85.6 better than 72%
1.05 better than 52%
48% of 115 duels better than 31%
14% of 7 situations better than 4%
Ancient17
65% better than 85%
0.77 better than 63%
82.0 better than 53%
0.94-
49% of 74 duels better than 33%
-
Anubis13
31% -
0.72 -
80.1 -
1.09-
42% of 43 duels -
0% of 2 situations -
Inferno10
50% -
0.80 -
88.1 -
0.88-
56% of 41 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How QuaiVatA1m plays

Across 114 matches QuaiVatA1m averages K/R 0.78 and ADR 85.8; the rating across the 64 rated matches is 1.01. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 players. Most room to improve: Utility hit rate at 26%, better than only 4% of level 10 players. Averages 17.3 kills per match with 56% headshots. The strongest map is Ancient with a 65% win rate in 17 matches. In 24 of 64 matches the rating was 1.10 or higher (38%), in 25 it was below 0.90. In 61 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: September 2026 at 1.08. QuaiVatA1m loses the most ELO on Mirage (−74 ELO, win rate 48%). Things go best from match 5 of the day (−5 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, −5 ELO. Improved over the last three months: Win rate +16 pp. Got weaker: K/R −0.04, Headshots −5 pp. Unchanged in recent months: Rating at 1.01, ADR at 84.1. Last 30 days: 61 matches, win rate 56%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.