QanXe666

JP
On FACEIT since 2023 68 matches tracked
Last updated:

How does QanXe666 play?

Rating 1.12 (from 47 matches) K/R 0.79 ADR 83.2 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 47 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 11%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (15 matches).

2,500-2,749 ELO

Compared with 2,321 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 6% no comparison
Opening duels won 47% no comparison

Clutch

Last one alive
Clutch 1v1 won 40% no comparison
Clutch 1v2 won 10% no comparison
Clutch kills per match 1.5 no comparison

Weapons and aim

Strength
Where do the kills come from?

60% headshots and so well above the average (51%).

Headshot rate 60%+9 pp · Ø 51% better than 93%
AWP share of kills 0% no comparison
K/D 1.17+0.14 · Ø 1.03 better than 84%
Pistol kills per match 2.8

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 15.0% no comparison
3K rounds 5.1% no comparison
MVPs per match 2.9+0.6 · Ø 2.3 better than 91%
4Ks and aces 2x 4K, 0 aces in 15 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 27% no comparison
Utility damage per round 2.2 no comparison
Enemies flashed per round 0.17 no comparison
Deaths per round 68%−4 pp · Ø 72% better than 85%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether QanXe666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 15 matches from the last 3 months and 53 before.

Kills per round (K/R)

0.75
JunJulAugSepOct

Best month: June 2026 with 0.82.

Patterns

From the last 68 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.62 · Anubis
  2. Longest win streak: 11 wins in a row · Mirage
  3. Most kills in a match: 42 · Mirage

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
56% better than 63%
0.77 better than 59%
82.4 better than 54%
1.10 better than 66%
32% of 53 duels better than 1%
50% of 12 situations better than 80%
Mirage14
43% -
0.83 -
85.9 -
1.15-
53% of 34 duels -
67% of 3 situations -
Anubis11
82% -
0.95 -
95.5 -
1.46-
68% of 28 duels -
50% of 6 situations -
Ancient5
60% -
0.57 -
63.2 -
0.81-
54% of 13 duels -
0% of 2 situations -
Overpass5
60% -
0.73 -
78.1 -
1.06-
50% of 8 duels -
100% of 1 situations -
Cache3
67% -
0.83 -
81.4 -
1.12-
20% of 5 duels -
100% of 1 situations -
Nuke3
67% -
0.70 -
73.7 -
0.97-
57% of 7 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How QanXe666 plays

Across 68 matches QanXe666 averages K/R 0.79 and ADR 83.2; the rating across the 47 rated matches is 1.12. Biggest strength: Headshot rate at 60%, better than 93% of level 10 · 2,500-2,749 ELO players. Averages 18.0 kills per match with 60% headshots. The strongest map is Anubis with a 82% win rate in 11 matches. In 21 of 47 matches the rating was 1.10 or higher (45%), in 13 it was below 0.90. In 15 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: June 2026 at 1.23. Things go best on Dust 2 (+20 ELO, win rate 56%). Last 30 days: 4 matches, win rate 100%, net ELO +20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.