PrajituraXXX

RO
86 matches tracked 36 matches in 30 days
Last updated:

How does PrajituraXXX play?

Rating 0.96 (from 36 matches) K/R 0.65 ADR 73.5 from 86 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27% on level 8
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 53%
Rating spread from 36 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 14% weak 0.75 to 0.89 17% very weak below 0.75 31%
Player type
Hits the head
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (36 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 7%−3 pp better than 8%
Opening duels won 42%−8 pp better than 3%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−3 pp better than 32%
Clutch 1v2 won 21%−1 pp better than 47%
Clutch kills per match 2.0+0.3 better than 81%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+5 pp better than 76%
AWP share of kills 6%−4 pp better than 35%
K/D 0.91−0.09 better than 13%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds
Rounds with 2K 13.4%+0.3 pp better than 57%
Rounds with 3K 3.5%−0.4 pp better than 29%
MVPs per match 2.0−0.2 better than 22%
4Ks and aces 4x 4K, 0 aces in 36 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 47%+12 pp better than 98%
Utility damage per round 5.2+1.0 better than 74%
Enemies flashed per round 0.34+0.06 better than 70%
Rounds with a death 71%−1 pp better than 67%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.66, ADR at 73.6, Win rate at 50%
▼ Got worse
Nothing clear

Oct 2026 compared with Mar 2026.

Kills per round (K/R)

0.66
MarAprMayJunJulAugSepOct

Best month: October 2026 with 0.66. Last 3 months: 0.66 (at the start 0.64).

Patterns

From the last 86 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

From match 5 of the day −24 ELO
24 matches · 33% wins

PrajituraXXX loses the most ELO from match 5 of the day: −24 ELO, 33% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Ancient
  2. Highest rating in a match: 1.57 · Ancient
  3. Longest win streak: 4 wins in a row · Inferno

Maps in detail

from the last 86 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
40% better than 16%
0.62 better than 6%
69.5 better than 6%
0.88-
24% of 45 duels better than 1%
27% of 11 situations better than 21%
Dust 218
50% level
0.62 better than 6%
77.2 better than 36%
0.95-
55% of 33 duels better than 75%
33% of 3 situations better than 37%
Ancient13
62% -
0.68 -
75.0 -
1.06-
44% of 18 duels -
33% of 6 situations -
Anubis12
50% -
0.68 -
74.6 -
-
-
-
Inferno6
83% -
0.65 -
76.2 -
0.93-
45% of 11 duels -
100% of 1 situations -
Nuke3
67% -
0.80 -
72.5 -
1.32-
67% of 9 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PrajituraXXX plays

Across 86 matches PrajituraXXX averages K/R 0.65 and ADR 73.5; the rating across the 36 rated matches is 0.96. Biggest strength: Utility with impact at 47%. That is better than 98% of players on level 8. Most room to improve: Opening duels won at 42%. That is better than only 3% of players on level 8. On average 14.2 kills per match, 52% of them headshots. The strongest map is Ancient with a 62% win rate in 13 matches. In 14 of 36 matches the rating was 1.10 or higher (39%), in 17 it was below 0.90. In 36 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: October 2026 at 0.96. PrajituraXXX loses the most ELO from match 5 of the day (−24 ELO, win rate 33%). Things go best on Mirage (+2 ELO, win rate 40%). Improved over the last three months: Headshots +4 pp. Unchanged in recent months: K/R at 0.66, ADR at 73.6, Win rate at 50%. Last 30 days: 36 matches, win rate 50%, ELO balance +31.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.