Porstako

Poland
88 matches tracked 27 matches in 30 days
Last updated:

How does Porstako play?

Rating 0.91 (from 47 matches) K/R 0.66 ADR 75.7 from 88 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15% on level 7
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 47 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 4% good 1.10 to 1.29 17% normal 0.90 to 1.09 30% weak 0.75 to 0.89 6% very weak below 0.75 38%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (34 matches).

Compared with 1,203 players on level 7, each player over up to their last 100 matches (50+).

Opening

Average
The first duels of the round

Porstako gets the first kill in 11 of 100 rounds. 1 percentage point above the level 7 average (10%).

Rounds with first kill 11%+1 pp better than 68%
Opening duels won 49%−1 pp better than 44%

Clutch

Weakness
Last one alive

Porstako wins 5 of 100 1v2s. 16 percentage points below the level 7 average (21%).

Clutch 1v1 won 41%+2 pp better than 67%
Clutch 1v2 won 5%−16 pp better than 1%
Clutch kills per match 1.3−0.4 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.89 kills per death. 0.11 below the level 7 average (1.00).

Headshot rate 49%+3 pp better than 65%
AWP share of kills 10%−1 pp better than 56%
K/D 0.89−0.11 better than 15%
Pistol kills per match 2.3

Impact

Weakness
Damage and big rounds

Porstako gets exactly 2 kills in 10.5 of 100 rounds. 2.7 percentage points below the level 7 average (13.2%).

2K rounds 10.5%−2.7 pp better than 4%
3K rounds 2.8%−1.1 pp better than 10%
MVPs per match 1.9−0.4 better than 17%
4Ks and aces 3x 4K, 0 aces in 34 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 3.3 utility damage per round from HEs and mollies. 0.9 below the level 7 average (4.2).

Utility hit rate 35%0 pp on par
Utility damage per round 3.3−0.9 better than 33%
Enemies flashed per round 0.270.00 on par
Deaths per round 74%+2 pp better than 33%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
ELO +294
= Stayed the same
K/R at 0.64, ADR at 74.4, Headshots at 49%, Win rate at 51%
▼ Got worse
Rating −0.28

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.61
MayJunJulAugSepOct

Best month: July 2026 with 0.67. Last 3 months: 0.64 (at the start 0.67). 0.08 below the level 7 average (0.72).

Patterns

From the last 88 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −29 ELO
29 matches · 55% win rate

Porstako loses the most ELO on Mirage: −29 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Highest rating in a match: 2.18 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 88 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
55% better than 64%
0.62 better than 10%
74.3 better than 25%
0.94 better than 30%
43% of 134 duels better than 14%
31% of 16 situations better than 31%
Anubis13
38% -
0.68 -
78.3 -
0.84-
43% of 63 duels -
44% of 9 situations -
Dust 212
67% -
0.67 -
74.5 -
1.04-
50% of 52 duels -
63% of 8 situations -
Ancient11
45% -
0.67 -
74.7 -
0.77-
38% of 53 duels -
29% of 7 situations -
Cache8
63% -
0.80 -
88.0 -
1.21-
65% of 40 duels -
50% of 4 situations -
Nuke8
38% -
0.56 -
68.7 -
0.78-
45% of 40 duels -
67% of 6 situations -
Inferno6
33% -
0.70 -
77.8 -
0.79-
44% of 18 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Porstako plays

Across 88 matches Porstako averages K/R 0.66 and ADR 75.7; the rating across the 47 rated matches is 0.91. Most room to improve: 3K rounds at 2.8%, better than only 10% of level 7 players. Averages 14.5 kills per match with 49% headshots. The strongest map is Dust 2 with a 67% win rate in 12 matches. In 12 of 47 matches the rating was 1.10 or higher (26%), in 21 it was below 0.90. In 34 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: July 2026 at 1.16. Porstako loses the most ELO on Mirage (−29 ELO, win rate 55%). Things go best in match 1 of the day (−7 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, −7 ELO. Improved over the last three months: ELO +294. Got weaker: Rating −0.28. Unchanged in recent months: K/R at 0.64, ADR at 74.4, Headshots at 49%, Win rate at 51%. Last 30 days: 27 matches, win rate 44%, net ELO +10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.