PodlaskiKot

Poland
63 matches tracked 21 matches in 30 days
Last updated:

How does PodlaskiKot play?

Rating 1.09 K/R 0.79 ADR 85.0 from 63 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 63 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 25% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average.
Clutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (42 matches).

Level 8

Compared with 1,425 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 17%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 69%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (47%).

Headshot rate 39%−8 pp · Ø 47% better than 10%
AWP share of kills 7%−3 pp · Ø 10% better than 43%
K/D 1.11+0.10 · Ø 1.01 better than 87%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.1%+0.9 pp · Ø 13.2% better than 73%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 61%
MVPs per match 2.7+0.4 · Ø 2.3 better than 91%
4Ks and aces 7x 4K, 0 aces in 42 matches

Utility and deaths

Average
Nades, flashes and deaths

0.37 enemies flashed per round and so well above the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 4.5+0.2 · Ø 4.3 better than 57%
Enemies flashed per round 0.37+0.09 · Ø 0.28 better than 76%
Deaths per round 71%−1 pp · Ø 72% better than 69%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ELO +127
= Stayed the same
Headshots at 39%
▼ Got worse
K/R −0.10, Rating −0.15, ADR −7.3, Win rate −9 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: October 2026 with 0.87. Last 3 months: 0.76 (at the start 0.86). Slightly above the average (0.73).

Patterns

From the last 63 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −18 ELO
29 matches · 41% win rate

PodlaskiKot loses the most ELO in match 1 of the day: −18 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Vertigo
  2. Highest rating in a match: 1.98 · Ancient
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 63 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient14
36% -
0.82 -
87.0 -
1.18-
58% of 43 duels -
27% of 11 situations -
Dust 213
54% -
0.78 -
84.7 -
1.06-
61% of 46 duels -
22% of 9 situations -
Mirage12
50% -
0.78 -
85.0 -
1.07-
55% of 49 duels -
43% of 7 situations -
Inferno10
40% -
0.81 -
88.0 -
1.08-
47% of 55 duels -
27% of 11 situations -
Nuke7
29% -
0.74 -
74.4 -
0.97-
57% of 21 duels -
40% of 5 situations -
Anubis3
67% -
0.75 -
80.1 -
1.09-
100% of 2 duels -
0% of 2 situations -
Cache3
67% -
0.78 -
92.1 -
1.09-
40% of 10 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PodlaskiKot plays

Across 63 matches PodlaskiKot averages K/R 0.79, ADR 85.0 and a rating of 1.09. Biggest strength: K/D at 1.11, better than 87% of level 8 players. Most room to improve: Headshot rate at 39%, better than only 10% of level 8 players. Averages 18.1 kills per match with 39% headshots. The strongest map is Dust 2 with a 54% win rate in 13 matches. In 30 of 63 matches the rating was 1.10 or higher (48%), in 19 it was below 0.90. In 42 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: October 2026 at 1.18. PodlaskiKot loses the most ELO in match 1 of the day (−18 ELO, win rate 41%). Improved over the last three months: ELO +127. Got weaker: K/R −0.10, Rating −0.15, ADR −7.3, Win rate −9 pp. Unchanged in recent months: Headshots at 39%. Last 30 days: 21 matches, win rate 52%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.