Po2idon

SK
92 matches tracked 41 matches in 30 days
Last updated:

How does Po2idon play?

Rating 0.88 (from 72 matches) K/R 0.65 ADR 73.8 from 92 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17% on level 4
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 40%
Rating distribution from 72 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 14% normal 0.90 to 1.09 15% weak 0.75 to 0.89 26% very weak below 0.75 33%
Player type
Clicks heads
Higher headshot rate than the level 4 average.
Headshots
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

Compared with 760 players on level 4, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

Po2idon wins 44 of 100 opening duels. 5 percentage points below the level 4 average (49%).

Rounds with first kill 8%−2 pp better than 27%
Opening duels won 44%−5 pp better than 16%

Clutch

Average
Last one alive

Po2idon wins 13 of 100 1v2s. 9 percentage points below the level 4 average (22%).

Clutch 1v1 won 35%−4 pp better than 38%
Clutch 1v2 won 13%−9 pp better than 12%
Clutch kills per match 1.3−0.3 better than 28%

Weapons and aim

Average
Where do the kills come from?

0.86 kills per death. 0.10 below the level 4 average (0.96).

Headshot rate 48%+5 pp better than 79%
AWP share of kills 9%−2 pp better than 47%
K/D 0.86−0.10 better than 19%
Pistol kills per match 2.2
Knife kills 1 in 92 matches

Impact

Weakness
Damage and big rounds

Po2idon gets exactly 3 kills in 2.8 of 100 rounds. 0.8 percentage points below the level 4 average (3.6%).

2K rounds 12.4%−0.3 pp better than 50%
3K rounds 2.8%−0.8 pp better than 18%
MVPs per match 1.8−0.3 better than 24%
4Ks and aces 10x 4K, 0 aces in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

Po2idon dies in 76 of 100 rounds. 3 percentage points above the level 4 average (73%). Lower is better.

Utility hit rate 35%+1 pp better than 59%
Utility damage per round 3.2−0.6 better than 39%
Enemies flashed per round 0.31+0.07 better than 71%
Deaths per round 76%+3 pp better than 25%

Progress

One value per month, dashed line is the level 4 average
Whether Po2idon is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 73 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.59
JunJulAugSepOct

Best month: July 2026 with 0.69.

Patterns

From the last 92 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −94 ELO
22 matches · 55% win rate
In match 1 of the day −9 ELO
40 matches · 35% win rate
On Anubis −3 ELO
20 matches · 30% win rate

Po2idon loses the most ELO on Ancient: −94 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Longest win streak: 4 wins in a row · Ancient
  3. Highest rating in a match: 1.77 · Inferno

Maps in detail

from the last 92 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient22
55% better than 67%
0.59 better than 9%
70.7 better than 15%
0.76 better than 4%
46% of 90 duels better than 36%
27% of 15 situations better than 27%
Anubis20
30% better than 4%
0.64 better than 19%
74.7 better than 31%
0.83 better than 10%
36% of 85 duels better than 2%
29% of 7 situations better than 26%
Dust 219
37% better than 14%
0.73 better than 71%
79.9 better than 68%
0.98 better than 60%
46% of 80 duels better than 30%
29% of 7 situations better than 28%
Inferno11
45% -
0.62 -
69.4 -
0.95-
52% of 52 duels -
38% of 8 situations -
Mirage11
55% -
0.71 -
75.6 -
0.95-
44% of 48 duels -
75% of 4 situations -
Nuke6
17% -
0.62 -
72.6 -
0.83-
35% of 26 duels -
50% of 4 situations -
Cache3
67% -
0.59 -
62.2 -
0.69-
80% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Po2idon plays

Across 92 matches Po2idon averages K/R 0.65 and ADR 73.8; the rating across the 72 rated matches is 0.88. Biggest strength: Headshot rate at 48%, better than 79% of level 4 players. Most room to improve: Opening duels won at 44%, better than only 16% of level 4 players. Averages 14.1 kills per match with 48% headshots. The strongest map is Mirage with a 55% win rate in 11 matches. In 18 of 72 matches the rating was 1.10 or higher (25%), in 43 it was below 0.90. In 71 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: August 2026 at 0.94. Po2idon loses the most ELO on Ancient (−94 ELO, win rate 55%). Things go best in match 2 of the day (−28 ELO, win rate 54%). Match no. 2 of the day goes best: 54% win rate, −28 ELO. Last 30 days: 41 matches, win rate 49%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.