Pipw

Russia
On FACEIT since 2016 181 matches tracked
ELO
3,361
Peak across the last 181 matches: 3,492
Rank EU ▲ 339 places
#1,760
RU #498 in RU
30 days · prev. #2,099 · best #1,740
Last updated:

How does Pipw play?

Rating 1.21 K/R 0.85 ADR 91.9 from 181 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 181 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 35% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 10% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
Multi-killsDamageRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (129 matches).

3,000-3,499 ELO

Compared with 6,716 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 56%+4 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 32%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 76%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so clearly above the average (1.05).

Headshot rate 57%+4 pp · Ø 53% better than 74%
AWP share of kills 5%−7 pp · Ø 12% better than 31%
K/D 1.22+0.17 · Ø 1.05 better than 85%
Pistol kills per match 3.4
Knife kills 4 in 181 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.7% of rounds and so well above the average (13.6%).

2K rounds 15.7%+2.1 pp · Ø 13.6% better than 87%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 75%
MVPs per match 2.8+0.4 · Ø 2.4 better than 83%
4Ks and aces 51x 4K, 3 aces in 129 matches

Utility and deaths

Average
Nades, flashes and deaths

0.63 enemies flashed per round and so well above the average (0.32).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 6.4+2.5 · Ø 3.9 better than 95%
Enemies flashed per round 0.63+0.31 · Ø 0.32 better than 98%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +64
= Stayed the same
K/R at 0.85, Rating at 1.21, ADR at 91.4, Win rate at 55%
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: July 2026 with 0.87. Last 3 months: 0.85 (at the start 0.87). Clearly above the average (0.75).

Patterns

From the last 181 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −94 ELO
40 matches · 50% win rate
On Dust 2 −19 ELO
74 matches · 54% win rate
On Mondays −11 ELO, win rate 48%

Pipw loses the most ELO in match 2 of the day: −94 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Most kills in a match: 43 · Dust 2
  3. Highest rating in a match: 2.46 · Dust 2

Maps in detail

from the last 181 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 274
54% better than 47%
0.86 better than 87%
92.1 better than 88%
1.24 better than 89%
55% of 269 duels better than 63%
34% of 29 situations better than 37%
Mirage40
60% better than 72%
0.83 better than 79%
89.5 better than 81%
1.17 better than 80%
55% of 155 duels better than 64%
13% of 8 situations better than 2%
Ancient33
55% better than 47%
0.89 better than 93%
95.7 better than 95%
1.26 better than 94%
53% of 159 duels right on the average
39% of 23 situations better than 51%
Anubis22
55% right on the average
0.82 better than 78%
92.6 better than 91%
1.14 better than 74%
59% of 91 duels better than 83%
46% of 13 situations better than 69%
Nuke10
40% -
0.78 -
83.7 -
1.12-
47% of 49 duels -
44% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pipw plays

Across 181 matches Pipw averages K/R 0.85, ADR 91.9 and a rating of 1.21. Biggest strength: Utility damage per round at 6.4, better than 95% of level 10 · 3,000-3,499 ELO players. Averages 18.5 kills per match with 57% headshots. The strongest map is Mirage with a 60% win rate in 40 matches. In 108 of 181 matches the rating was 1.10 or higher (60%), in 34 it was below 0.90. In 129 matches with detailed stats: 51 4Ks and 3 aces. Best month by rating: July 2026 at 1.23. Pipw loses the most ELO in match 2 of the day (−94 ELO, win rate 50%). Things go best on Mirage (+82 ELO, win rate 60%). Match no. 3 of the day goes best: 61% win rate, +4 ELO. Improved over the last three months: ELO +64. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.85, Rating at 1.21, ADR at 91.4, Win rate at 55%. Last 30 days: 9 matches, win rate 56%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.