Pinkkk

Ukraine
183 matches tracked 20 matches in 30 days
Last updated:

How does Pinkkk play?

Rating 0.78 K/R 0.54 ADR 62.1 from 183 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.78
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 32%
Rating distribution from 183 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 4% good 1.10 to 1.29 7% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 49%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 44%−7 pp · Ø 51% better than 6%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 17%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.74 K/D and so well below the average (1.02).

Headshot rate 49%−1 pp · Ø 50% better than 47%
AWP share of kills 5%−6 pp · Ø 11% better than 32%
K/D 0.74−0.28 · Ø 1.02 better than 1%
Pistol kills per match 1.8
Knife kills 3 in 183 matches

Impact

Weakness
Damage and big rounds

1.6 MVPs per match and so well below the average (2.3).

2K rounds 8.0%−5.3 pp · Ø 13.3% better than 1%
3K rounds 1.7%−2.4 pp · Ø 4.1% better than 1%
MVPs per match 1.6−0.7 · Ø 2.3 better than 1%
4Ks and aces 9x 4K, 0 aces in 98 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (4.2).

Utility hit rate 31%−5 pp · Ø 36% better than 23%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 14%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 34%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.53, ADR at 61.7
▼ Got worse
Rating −0.07, Headshots −5 pp, Win rate −3 pp, ELO −133

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.49
MayJunJulAugSepOct

Best month: July 2026 with 0.56. Last 3 months: 0.53 (at the start 0.56). Well below the average (0.73).

Patterns

From the last 183 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −98 ELO
25 matches · 36% win rate
In match 3 of the day −66 ELO
24 matches · 42% win rate
Between 12:00 and 18:00 −108 ELO, win rate 54%
On Thursdays +34 ELO, win rate 52%

Pinkkk loses the most ELO on Dust 2: −98 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Most kills in a match: 24 · Anubis
  3. Highest rating in a match: 1.73 · Anubis

Maps in detail

from the last 183 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient55
76% better than 99%
0.55 better than 1%
62.0 better than 1%
0.81 better than 2%
49% of 229 duels better than 36%
19% of 31 situations better than 9%
Mirage48
60% better than 82%
0.52 better than 1%
58.3 better than 1%
0.76 better than 1%
40% of 162 duels better than 5%
31% of 26 situations better than 30%
Anubis44
59% better than 71%
0.59 better than 2%
69.2 better than 4%
0.81 better than 2%
44% of 170 duels better than 16%
35% of 20 situations better than 44%
Dust 225
36% better than 8%
0.45 better than 1%
56.2 better than 1%
0.66 better than 1%
40% of 110 duels better than 5%
56% of 18 situations better than 89%
Nuke8
13% -
0.60 -
64.6 -
0.75-
50% of 20 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pinkkk plays

Across 183 matches Pinkkk averages K/R 0.54, ADR 62.1 and a rating of 0.78. Most room to improve: Rating at 0.78, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 11.9 kills per match with 49% headshots. The strongest map is Ancient with a 76% win rate in 55 matches. In 21 of 183 matches the rating was 1.10 or higher (11%), in 125 it was below 0.90. In 98 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: July 2026 at 0.82. Pinkkk loses the most ELO on Dust 2 (−98 ELO, win rate 36%). Things go best on Ancient (+44 ELO, win rate 76%). Match no. 2 of the day goes best: 64% win rate, −20 ELO. Got weaker: Rating −0.07, Headshots −5 pp, Win rate −3 pp, ELO −133. Unchanged in recent months: K/R at 0.53, ADR at 61.7. Last 30 days: 20 matches, win rate 55%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.