Peanutis

Sweden
78 matches tracked 42 matches in 30 days
Last updated:

How does Peanutis play?

Rating 1.08 K/R 0.77 ADR 84.0 from 78 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76% on level 9
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 69%
Rating spread from 78 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 15% good 1.10 to 1.29 26% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 14%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 9 average. More 1v1 and 1v2 wins than the level 9 average. Higher headshot rate than the level 9 average.
Multi-killsClutcherHeadshots
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1.0 pp better than 64%
Opening duels won 55%+5 pp better than 85%

Clutch

Strength
Last one alive
Clutch 1v1 won 45%+6 pp better than 84%
Clutch 1v2 won 25%+4 pp better than 75%
Clutch kills per match 2.0+0.4 better than 82%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 56%+8 pp better than 88%
AWP share of kills 10%−1 pp better than 56%
K/D 1.09+0.09 better than 78%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds
Rounds with 2K 14.4%+1.3 pp better than 78%
Rounds with 3K 4.0%+0.1 pp better than 51%
MVPs per match 2.30.0 level
4Ks and aces 14x 4K, 3 aces in 74 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 30%−5 pp better than 17%
Utility damage per round 5.1+0.8 better than 73%
Enemies flashed per round 0.22−0.06 better than 35%
Rounds with a death 70%−2.0 pp better than 77%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.69
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.81.

Patterns

From the last 78 matches, each row based on 20+ matches.

Where does the ELO go?

From match 5 of the day +78 ELO
23 matches · 39% wins

Peanutis loses the most ELO from match 5 of the day: +78 ELO, 39% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Anubis
  2. Highest rating in a match: 2.00 · Anubis
  3. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 78 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
55% better than 66%
0.70 better than 33%
79.9 better than 49%
0.97 better than 34%
43% of 82 duels better than 11%
33% of 12 situations better than 37%
Anubis19
53% better than 58%
0.79 better than 79%
86.6 better than 82%
1.12 better than 85%
55% of 82 duels better than 76%
58% of 12 situations better than 92%
Dust 215
53% better than 58%
0.78 better than 75%
82.3 better than 62%
1.11 better than 78%
65% of 60 duels better than 98%
64% of 11 situations better than 95%
Nuke10
60% –
0.81 –
86.5 –
1.12–
63% of 48 duels –
14% of 7 situations –
Ancient5
60% –
0.81 –
91.7 –
1.15–
74% of 23 duels –
0% of 1 situations –
Inferno5
60% –
0.74 –
79.2 –
1.06–
38% of 29 duels –
50% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Peanutis plays

Across 78 matches Peanutis averages K/R 0.77, ADR 84.0 and a rating of 1.08. Biggest strength: Headshot rate at 56%. That is better than 88% of players on level 9. Most room to improve: Utility with impact at 30%. That is better than only 17% of players on level 9. On average 16.5 kills per match, 56% of them headshots. The strongest map is Nuke with a 60% win rate in 10 matches. In 36 of 78 matches the rating was 1.10 or higher (46%), in 24 it was below 0.90. In 74 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: August 2026 at 1.14. Peanutis loses the most ELO from match 5 of the day (+78 ELO, win rate 39%). Things go best on Mirage (+50 ELO, win rate 55%). Last 30 days: 42 matches, win rate 62%, ELO balance +62.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.