Patrxlish-

Poland
45 matches tracked
Last updated:

How does Patrxlish- play?

Rating 1.09 K/R 0.78 ADR 83.8 from 45 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 45 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 36% good 1.10 to 1.29 20% normal 0.90 to 1.09 11% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
ClutcherEntryHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 90%
Opening duels won 49%−2 pp · Ø 51% better than 26%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 86%
Clutch 1v2 won 20%0 pp · Ø 20% right on the average
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (51%).

Headshot rate 57%+6 pp · Ø 51% better than 84%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.10+0.07 · Ø 1.03 better than 66%
Pistol kills per match 2.3
Knife kills 2 in 45 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.2% of rounds and so well above the average (13.4%).

2K rounds 16.2%+2.8 pp · Ø 13.4% better than 94%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 36%
MVPs per match 2.8+0.5 · Ø 2.3 better than 87%
4Ks and aces 4x 4K, 0 aces in 23 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.31).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 50%
Enemies flashed per round 0.11−0.20 · Ø 0.31 better than 4%
Deaths per round 71%−1 pp · Ø 72% better than 53%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +6 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, Rating −0.11, ADR −7.7, Headshots −10 pp

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: May 2026 with 0.94. Last 3 months: 0.74 (at the start 0.82). Right on the average (0.74).

Patterns

From the last 45 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.59 · Nuke
  2. Longest win streak: 5 wins in a row · Anubis
  3. Most kills in a match: 31 · Dust 2

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis10
80% -
0.83 -
86.4 -
1.16-
48% of 56 duels -
50% of 2 situations -
Ancient9
56% -
0.92 -
95.4 -
1.20-
56% of 39 duels -
60% of 5 situations -
Nuke7
57% -
0.70 -
77.7 -
1.00-
70% of 33 duels -
-
Inferno5
40% -
0.73 -
82.4 -
1.02-
58% of 24 duels -
33% of 3 situations -
Dust 24
50% -
0.87 -
90.4 -
1.27-
50% of 16 duels -
50% of 4 situations -
Mirage4
25% -
0.54 -
63.0 -
0.78-
25% of 20 duels -
100% of 1 situations -
Shortdust3
33% -
0.62 -
68.2 -
0.94-
48% of 23 duels -
40% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Patrxlish- plays

Across 45 matches Patrxlish- averages K/R 0.78, ADR 83.8 and a rating of 1.09. Biggest strength: Rounds with first kill at 14%, better than 90% of level 10 · 2,500-2,749 ELO players. Averages 15.6 kills per match with 57% headshots. In 25 of 45 matches the rating was 1.10 or higher (56%), in 15 it was below 0.90. In 23 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: May 2026 at 1.31. Improved over the last three months: Win rate +6 pp. Got weaker: K/R −0.08, Rating −0.11, ADR −7.7, Headshots −10 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.