Pafel_HS
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).
Compared with 1,723 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (50%).
Clutch
Average33% of 1v2s won and so well above the average (21%).
Weapons and aim
Average1.13 K/D and so clearly above the average (1.00).
Impact
StrengthExactly 3 kills in 5.4% of rounds and so well above the average (3.9%).
Utility and deaths
Average6.8 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.84. Last 3 months: 0.81 (at the start 0.77). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.18. Last 3 months: 1.14 (at the start 1.07). Well above the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 87.5. Last 3 months: 87.0 (at the start 84.1). Clearly above the average (79.4).
Share of headshot kills
Best month: August 2026 with 51%. Last 3 months: 51% (at the start 47%). Slightly above the average (49%).
Matches won (win rate)
Best month: September 2026 with 59%. Last 3 months: 54% (at the start 51%). Well above the average (46%).
Best month: September 2026 with 2,127. Last 3 months: 2,127 (at the start 1,949).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 60%.
Patterns
From the last 111 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Pafel_HS loses the most ELO on Mirage: −24 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 46 · Nuke
- Highest rating in a match: 1.96 · Dust 2
- Longest win streak: 8 wins in a row · Cache
Maps in detail
from the last 111 matchesCompared with players on the same level who have at least 15 matches on the map.
How Pafel_HS plays
Across 111 matches Pafel_HS averages K/R 0.80, ADR 86.0 and a rating of 1.11. Biggest strength: Utility damage per round at 6.8, better than 93% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 50% headshots. The strongest map is Inferno with a 75% win rate in 16 matches. In 52 of 111 matches the rating was 1.10 or higher (47%), in 30 it was below 0.90. In 65 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: September 2026 at 1.18. Pafel_HS loses the most ELO on Mirage (−24 ELO, win rate 48%). Things go best on Dust 2 (+72 ELO, win rate 54%). Match no. 1 of the day goes best: 59% win rate, +48 ELO. Improved over the last three months: K/R +0.04, Rating +0.07, Headshots +4 pp, Win rate +3 pp, ELO +178. Unchanged in recent months: ADR at 87.0. Last 30 days: 20 matches, win rate 75%, net ELO +47.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.