PWO1001

Ukraine
122 matches tracked 52 matches in 30 days
Last updated:

How does PWO1001 play?

Rating 0.97 K/R 0.70 ADR 79.0 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 122 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 15% normal 0.90 to 1.09 35% weak 0.75 to 0.89 20% very weak below 0.75 18%
better than most on level 6 about average weaker than most
Level 6

Compared with 996 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 11%
Opening duels won 46%−4 pp · Ø 50% better than 20%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 41%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

31% headshots and so well below the average (46%).

Headshot rate 31%−15 pp · Ø 46% better than 2%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 0.990.00 · Ø 0.99 right on the average
Pistol kills per match 2.1
Knife kills 1 in 122 matches

Impact

Average
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 12.7%−0.2 pp · Ø 12.9% better than 40%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 27%
MVPs per match 1.8−0.4 · Ø 2.2 better than 11%
4Ks and aces 12x 4K, 2 aces in 122 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 4.6+0.5 · Ø 4.1 better than 65%
Enemies flashed per round 0.21−0.05 · Ø 0.26 better than 40%
Deaths per round 71%−1 pp · Ø 72% better than 74%

Progress

One value per month, dashed line is the level 6 average
Whether PWO1001 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 122 matches, all from the last 3 months.

Kills per round (K/R)

0.63
AugSepOct

Best month: August 2026 with 0.75.

Patterns

From the last 122 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −40 ELO
20 matches · 30% win rate
On Mirage −27 ELO
33 matches · 42% win rate
Between 12:00 and 18:00 +7 ELO, win rate 38%
On Sundays −19 ELO, win rate 36%

PWO1001 loses the most ELO on Anubis: −40 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.73 · Dust 2
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Most kills in a match: 30 · Anubis

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
47% better than 41%
0.70 better than 44%
77.5 better than 46%
0.99 right on the average
47% of 109 duels better than 35%
35% of 23 situations better than 44%
Mirage33
42% better than 22%
0.73 better than 57%
81.7 better than 66%
1.01 better than 58%
50% of 114 duels right on the average
32% of 22 situations better than 34%
Anubis20
30% better than 5%
0.75 better than 63%
84.1 better than 72%
1.03 better than 63%
40% of 68 duels better than 8%
20% of 20 situations better than 13%
Ancient16
63% better than 84%
0.61 better than 6%
71.0 better than 10%
0.86 better than 10%
51% of 43 duels right on the average
62% of 13 situations better than 93%
Inferno7
29% -
0.72 -
81.3 -
0.95-
43% of 21 duels -
40% of 10 situations -
Nuke5
40% -
0.59 -
74.9 -
0.81-
40% of 10 duels -
25% of 4 situations -
Cache3
67% -
0.67 -
72.0 -
0.96-
25% of 12 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PWO1001 plays

Across 122 matches PWO1001 averages K/R 0.70, ADR 79.0 and a rating of 0.97. Most room to improve: Headshot rate at 31%, better than only 2% of level 6 players. Averages 15.6 kills per match with 31% headshots. The strongest map is Ancient with a 63% win rate in 16 matches. In 33 of 122 matches the rating was 1.10 or higher (27%), in 46 it was below 0.90. In 122 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: August 2026 at 1.02. PWO1001 loses the most ELO on Anubis (−40 ELO, win rate 30%). Things go best in match 1 of the day (+32 ELO, win rate 53%). Match no. 3 of the day goes best: 56% win rate, −21 ELO. Last 30 days: 52 matches, win rate 48%, net ELO −19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.