PTYSIO

Poland
125 matches tracked
Last updated:

How does PTYSIO play?

Rating 0.92 (from 47 matches) K/R 0.68 ADR 77.4 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 45%
Rating distribution from 47 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 15% normal 0.90 to 1.09 19% weak 0.75 to 0.89 30% very weak below 0.75 26%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. Rarely on the AWP.
ClutcherRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

Level 8

Compared with 1,403 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

43% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 43%−8 pp · Ø 51% better than 5%

Clutch

Average
Last one alive

6% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 50%+12 pp · Ø 38% better than 95%
Clutch 1v2 won 6%−16 pp · Ø 22% better than 1%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.02).

Headshot rate 46%−1 pp · Ø 47% better than 41%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.92−0.10 · Ø 1.02 better than 19%
Pistol kills per match 2.4
Knife kills 4 in 125 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.1% of rounds and so well below the average (13.4%).

2K rounds 11.1%−2.3 pp · Ø 13.4% better than 7%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 40%
MVPs per match 2.1−0.2 · Ø 2.3 better than 35%
4Ks and aces 1x 4K, 1 ace in 35 matches

Utility and deaths

Average
Nades, flashes and deaths

0.57 enemies flashed per round and so well above the average (0.27).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 6.8+2.6 · Ø 4.2 better than 93%
Enemies flashed per round 0.57+0.30 · Ø 0.27 better than 97%
Deaths per round 74%+2 pp · Ø 72% better than 33%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.66, Rating at 0.92, Headshots at 45%, ELO at 1,589
▼ Got worse
ADR −6.2, Win rate −9 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: June 2026 with 0.73. Last 3 months: 0.66 (at the start 0.69). Clearly below the average (0.73).

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −116 ELO
21 matches · 43% win rate
In match 1 of the day −113 ELO
37 matches · 43% win rate
On Wednesdays +33 ELO, win rate 44%

PTYSIO loses the most ELO on Anubis: −116 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Anubis
  2. Highest rating in a match: 1.88 · Ancient
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
46% better than 32%
0.71 better than 40%
83.0 better than 67%
0.89-
42% of 137 duels better than 11%
40% of 15 situations better than 55%
Ancient29
69% better than 95%
0.67 better than 26%
77.6 better than 38%
1.07-
40% of 106 duels better than 3%
57% of 21 situations better than 88%
Anubis21
43% better than 27%
0.68 better than 25%
76.9 better than 32%
0.88-
44% of 72 duels better than 16%
37% of 19 situations better than 49%
Inferno17
47% better than 34%
0.68 better than 36%
75.9 better than 37%
0.94-
41% of 58 duels better than 9%
50% of 4 situations better than 79%
Nuke10
30% -
0.66 -
68.2 -
0.81-
32% of 28 duels -
40% of 5 situations -
Cache7
14% -
0.58 -
68.8 -
0.89-
45% of 20 duels -
20% of 5 situations -
Dust 26
67% -
0.72 -
75.3 -
0.70-
62% of 13 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PTYSIO plays

Across 125 matches PTYSIO averages K/R 0.68 and ADR 77.4; the rating across the 47 rated matches is 0.92. Biggest strength: Clutch 1v1 won at 50%, better than 95% of level 8 players. Most room to improve: Opening duels won at 43%, better than only 5% of level 8 players. Averages 15.0 kills per match with 46% headshots. The strongest map is Ancient with a 69% win rate in 29 matches. In 12 of 47 matches the rating was 1.10 or higher (26%), in 26 it was below 0.90. In 35 matches with detailed stats: 1 4Ks and 1 ace. Best month by rating: July 2026 at 0.96. PTYSIO loses the most ELO on Anubis (−116 ELO, win rate 43%). Got weaker: ADR −6.2, Win rate −9 pp. Unchanged in recent months: K/R at 0.66, Rating at 0.92, Headshots at 45%, ELO at 1,589. Last 30 days: 4 matches, win rate 25%, net ELO −75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.