P3rfect-Nero

Russia
On FACEIT since 2026 111 matches tracked 65 matches in 30 days
Last updated:

How does P3rfect-Nero play?

Rating 1.23 (from 85 matches) K/R 0.86 ADR 92.5 from 111 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 85 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 33% good 1.10 to 1.29 24% normal 0.90 to 1.09 16% weak 0.75 to 0.89 12% very weak below 0.75 9%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average.
EntryMulti-killsDamage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).

2,750-2,999 ELO

Compared with 10,580 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 60%+9 pp · Ø 51% better than 94%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 62%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.05).

Headshot rate 50%−2 pp · Ø 52% better than 39%
AWP share of kills 16%+4 pp · Ø 12% better than 75%
K/D 1.21+0.16 · Ø 1.05 better than 87%
Pistol kills per match 3.5
Knife kills 5 in 111 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.4% of rounds and so well above the average (13.5%).

2K rounds 17.4%+3.9 pp · Ø 13.5% better than 98%
3K rounds 6.0%+1.9 pp · Ø 4.1% better than 94%
MVPs per match 3.1+0.8 · Ø 2.3 better than 96%
4Ks and aces 23x 4K, 3 aces in 85 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 27%−7 pp · Ø 34% better than 7%
Utility damage per round 2.7−1.1 · Ø 3.8 better than 14%
Enemies flashed per round 0.23−0.08 · Ø 0.31 better than 27%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.16, ADR +18.1, Win rate +16 pp, ELO +188
= Stayed the same
Headshots at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.92
MayJunJulAugSepOct

Best month: August 2026 with 0.95. Last 3 months: 0.90 (at the start 0.74). Well above the average (0.74).

Patterns

From the last 111 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −63 ELO
54 matches · 52% win rate
From match 5 of the day +1 ELO
32 matches · 28% win rate

P3rfect-Nero loses the most ELO on Mirage: −63 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 60 · Mirage
  3. Highest rating in a match: 2.09 · Mirage

Maps in detail

from the last 111 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
52% better than 44%
0.92 better than 96%
97.9 better than 97%
1.33 better than 97%
65% of 367 duels better than 98%
38% of 40 situations right on the average
Dust 231
55% better than 57%
0.85 better than 87%
90.3 better than 85%
1.23 better than 90%
54% of 156 duels better than 61%
50% of 18 situations better than 80%
Ancient10
20% -
0.81 -
88.6 -
1.09-
51% of 55 duels -
100% of 1 situations -
Anubis9
33% -
0.72 -
80.9 -
1.06-
50% of 42 duels -
67% of 6 situations -
Cache3
67% -
0.81 -
93.8 -
1.09-
78% of 9 duels -
100% of 1 situations -
Nuke3
0% -
0.75 -
81.5 -
0.94-
43% of 14 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How P3rfect-Nero plays

Across 111 matches P3rfect-Nero averages K/R 0.86 and ADR 92.5; the rating across the 85 rated matches is 1.23. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,750-2,999 ELO players. Averages 19.7 kills per match with 50% headshots. The strongest map is Dust 2 with a 55% win rate in 31 matches. In 53 of 85 matches the rating was 1.10 or higher (62%), in 18 it was below 0.90. In 85 matches with detailed stats: 23 4Ks and 3 aces. Best month by rating: August 2026 at 1.28. P3rfect-Nero loses the most ELO on Mirage (−63 ELO, win rate 52%). Things go best on Dust 2 (+41 ELO, win rate 55%). Match no. 1 of the day goes best: 65% win rate, −39 ELO. Improved over the last three months: K/R +0.16, ADR +18.1, Win rate +16 pp, ELO +188. Unchanged in recent months: Headshots at 50%. Last 30 days: 65 matches, win rate 51%, net ELO +28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.