P0Be_D1ld0

SM
79 matches tracked 29 matches in 30 days
Last updated:

How does P0Be_D1ld0 play?

Rating 0.99 K/R 0.71 ADR 77.9 from 79 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 79 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 13% normal 0.90 to 1.09 28% weak 0.75 to 0.89 22% very weak below 0.75 20%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (52 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 60%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 59%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.02).

Headshot rate 51%+1 pp · Ø 50% better than 59%
AWP share of kills 15%+4 pp · Ø 11% better than 76%
K/D 0.99−0.03 · Ø 1.02 better than 38%
Pistol kills per match 3.3
Knife kills 2 in 79 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 14.3%+1.0 pp · Ø 13.3% better than 73%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 16%
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 9x 4K, 1 ace in 52 matches

Utility and deaths

Average
Nades, flashes and deaths

0.38 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−2 pp · Ø 36% better than 43%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 31%
Enemies flashed per round 0.38+0.09 · Ø 0.29 better than 75%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.06, Win rate +12 pp, ELO +325
= Stayed the same
K/R at 0.71, ADR at 78.2
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.71 (at the start 0.69). Just below the average (0.73).

Patterns

From the last 79 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −26 ELO
25 matches · 52% win rate

P0Be_D1ld0 loses the most ELO on Mirage: −26 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Anubis
  2. Longest win streak: 5 wins in a row · Vertigo
  3. Highest rating in a match: 1.75 · Dust 2

Maps in detail

from the last 79 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
52% better than 53%
0.70 better than 33%
76.1 better than 28%
0.97 better than 30%
50% of 111 duels better than 46%
46% of 13 situations better than 74%
Dust 219
58% better than 73%
0.70 better than 32%
77.6 better than 35%
0.98 better than 32%
53% of 76 duels better than 61%
45% of 11 situations better than 69%
Anubis15
47% better than 31%
0.76 better than 62%
84.3 better than 70%
1.07 better than 65%
53% of 78 duels better than 63%
45% of 11 situations better than 71%
Ancient11
64% -
0.71 -
80.1 -
1.01-
51% of 57 duels -
29% of 7 situations -
Inferno5
20% -
0.48 -
57.4 -
0.63-
35% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How P0Be_D1ld0 plays

Across 79 matches P0Be_D1ld0 averages K/R 0.71, ADR 77.9 and a rating of 0.99. Most room to improve: 3K rounds at 3.2%, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 51% headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 24 of 79 matches the rating was 1.10 or higher (30%), in 33 it was below 0.90. In 52 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: September 2026 at 1.10. P0Be_D1ld0 loses the most ELO on Mirage (−26 ELO, win rate 52%). Improved over the last three months: Rating +0.06, Win rate +12 pp, ELO +325. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.71, ADR at 78.2. Last 30 days: 29 matches, win rate 48%, net ELO −23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.