Okrug
Name history of Okrug
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (229 matches).
Compared with 2,321 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Average26% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average0.93 K/D and so clearly below the average (1.03).
Impact
Average2.2 MVPs per match and so slightly below the average (2.3).
Utility and deaths
Weakness28% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.76. Last 3 months: 0.70 (at the start 0.59). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.04. Last 3 months: 0.96 (at the start 0.84). Clearly below the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 82.9. Last 3 months: 78.0 (at the start 68.2). Just below the average (80.2).
Share of headshot kills
Best month: July 2026 with 56%. Last 3 months: 50% (at the start 54%). Just below the average (51%).
Matches won (win rate)
Best month: September 2026 with 55%. Last 3 months: 52% (at the start 46%). Slightly above the average (50%).
Best month: September 2026 with 3,098. Last 3 months: 2,530 (at the start 2,570).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 68%.
Patterns
From the last 253 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Okrug loses the most ELO on Mirage: −120 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 36 · Ancient
- Highest rating in a match: 2.51 · Inferno
- Longest win streak: 7 wins in a row · Ancient
Maps in detail
from the last 253 matchesCompared with players on the same level who have at least 15 matches on the map.
How Okrug plays
Across 253 matches Okrug averages K/R 0.69, ADR 77.1 and a rating of 0.95. Most room to improve: Opening duels won at 46%, better than only 9% of level 10 · 2,500-2,749 ELO players. Averages 15.0 kills per match with 50% headshots. The strongest map is Dust 2 with a 58% win rate in 74 matches. In 74 of 253 matches the rating was 1.10 or higher (29%), in 131 it was below 0.90. In 229 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: August 2026 at 1.04. Okrug loses the most ELO on Mirage (−120 ELO, win rate 49%). Things go best on Dust 2 (+60 ELO, win rate 58%). Match no. 2 of the day goes best: 56% win rate, −30 ELO. Improved over the last three months: K/R +0.11, Rating +0.12, ADR +9.8, Win rate +6 pp. Got weaker: Headshots −4 pp. Unchanged in recent months: ELO at 2,530. Last 30 days: 88 matches, win rate 43%, net ELO −120.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.