Nutzzo

Italy
148 matches tracked 13 matches in 30 days
Last updated:

How does Nutzzo play?

Rating 1.01 (from 146 matches) K/R 0.70 ADR 80.5 from 148 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 146 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 10% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (126 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−4 pp · Ø 50% better than 18%

Clutch

Strength
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 90%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 93%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so clearly below the average (46%).

Headshot rate 41%−5 pp · Ø 46% better than 23%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 0.99−0.01 · Ø 1.00 better than 50%
Pistol kills per match 2.7
Knife kills 5 in 148 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.1%).

2K rounds 11.8%−1.3 pp · Ø 13.1% better than 19%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 69%
MVPs per match 2.4+0.2 · Ø 2.2 better than 75%
4Ks and aces 21x 4K, 6 aces in 126 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.27).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.12−0.15 · Ø 0.27 better than 14%
Deaths per round 71%−1 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +4 pp, Win rate +3 pp, ELO +148
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, Rating −0.09, ADR −9.4

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.60
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.69 (at the start 0.77). Slightly below the average (0.72).

Patterns

From the last 148 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −40 ELO
29 matches · 69% win rate
In match 2 of the day −23 ELO
29 matches · 38% win rate
On Dust 2 −22 ELO
27 matches · 48% win rate

Nutzzo loses the most ELO on Nuke: −40 ELO, 69% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.06 · Mirage
  2. Most kills in a match: 36 · Cache
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 148 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Nuke29
69% better than 87%
0.70 better than 31%
82.2 better than 58%
1.02 right on the average
51% of 155 duels better than 45%
53% of 15 situations better than 84%
Mirage28
50% right on the average
0.68 better than 31%
76.1 better than 35%
0.99 better than 48%
42% of 129 duels better than 13%
33% of 18 situations better than 38%
Dust 227
48% better than 41%
0.69 better than 34%
80.2 better than 55%
1.00 right on the average
52% of 108 duels better than 61%
47% of 15 situations better than 78%
Inferno24
46% better than 31%
0.74 better than 67%
82.6 better than 74%
1.08 better than 80%
49% of 108 duels better than 43%
64% of 11 situations better than 93%
Ancient14
36% -
0.66 -
76.4 -
0.92-
44% of 82 duels -
33% of 3 situations -
Cache11
55% -
0.73 -
83.1 -
1.04-
37% of 63 duels -
63% of 8 situations -
Anubis10
30% -
0.69 -
81.4 -
0.95-
44% of 50 duels -
17% of 6 situations -
Vertigo5
60% -
0.83 -
93.7 -
1.12-
59% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nutzzo plays

Across 148 matches Nutzzo averages K/R 0.70 and ADR 80.5; the rating across the 146 rated matches is 1.01. Biggest strength: Clutch 1v1 won at 47%, better than 90% of level 7 players. Most room to improve: Opening duels won at 46%, better than only 18% of level 7 players. Averages 15.5 kills per match with 41% headshots. The strongest map is Nuke with a 69% win rate in 29 matches. In 54 of 146 matches the rating was 1.10 or higher (37%), in 53 it was below 0.90. In 126 matches with detailed stats: 21 4Ks and 6 aces. Best month by rating: July 2026 at 1.08. Nutzzo loses the most ELO on Nuke (−40 ELO, win rate 69%). Things go best on Mirage (+3 ELO, win rate 50%). Match no. 4 of the day goes best: 67% win rate, −4 ELO. Improved over the last three months: Headshots +4 pp, Win rate +3 pp, ELO +148. Got weaker: K/R −0.08, Rating −0.09, ADR −9.4. Last 30 days: 13 matches, win rate 46%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.