Norin921

Ukraine
On FACEIT since 2025 130 matches tracked 66 matches in 30 days
Last updated:

How does Norin921 play?

Rating 0.91 (from 110 matches) K/R 0.66 ADR 73.3 from 130 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 20% on level 6
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 40%
Rating spread from 110 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 8% good 1.10 to 1.29 14% normal 0.90 to 1.09 16% weak 0.75 to 0.89 25% very weak below 0.75 35%
better than most on level 6 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (110 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 6%−4 pp better than 4%
Opening duels won 43%−7 pp better than 7%

Clutch

Average
Last one alive
Clutch 1v1 won 46%+7 pp better than 87%
Clutch 1v2 won 21%−1 pp better than 51%
Clutch kills per match 1.8+0.1 better than 68%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 47%+2 pp better than 62%
AWP share of kills 10%−1 pp better than 53%
K/D 0.89−0.09 better than 18%
Pistol kills per match 2.4
Knife kills 14 in 130 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.2%−0.7 pp better than 32%
Rounds with 3K 3.2%−0.6 pp better than 26%
MVPs per match 2.1−0.1 better than 47%
4Ks and aces 12x 4K, 1 ace in 110 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 32%
Utility damage per round 5.6+1.5 better than 82%
Enemies flashed per round 0.74+0.48 better than 99%
Rounds with a death 75%+2 pp better than 29%

Progress

One value per month, dashed line is the Level 6 average
▲ Improved
Win rate +3 pp
= Stayed the same
K/R at 0.67, ADR at 73.6
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.67 (at the start 0.64).

Patterns

From the last 130 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 3 of the day +11 ELO
22 matches · 41% wins
From match 5 of the day +31 ELO
25 matches · 40% wins
On Fridays ±0 ELO, win rate 40%

Norin921 loses the most ELO in match 3 of the day: +11 ELO, 41% wins

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 76 · Mirage
  3. Highest rating in a match: 2.08 · Mirage

Maps in detail

from the last 130 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
50% level
0.64 better than 16%
73.4 better than 21%
0.89 better than 16%
40% of 145 duels better than 6%
42% of 26 situations better than 63%
Mirage40
53% better than 62%
0.70 better than 46%
74.6 better than 30%
0.97 better than 46%
46% of 100 duels better than 28%
60% of 25 situations better than 95%
Anubis15
33% better than 6%
0.60 better than 5%
67.4 better than 2%
0.84 better than 5%
45% of 44 duels better than 19%
20% of 5 situations better than 13%
Nuke12
8% -
0.69 -
74.3 -
0.95-
38% of 37 duels -
33% of 9 situations -
Inferno9
78% -
0.67 -
75.0 -
0.88-
44% of 27 duels -
100% of 2 situations -
Ancient5
100% -
0.75 -
80.3 -
1.02-
50% of 10 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Norin921 plays

Across 130 matches Norin921 averages K/R 0.66 and ADR 73.3; the rating across the 110 rated matches is 0.91. Biggest strength: Clutch 1v1 won at 46%. That is better than 87% of players on level 6. Most room to improve: Rounds with first kill at 6%. That is better than only 4% of players on level 6. On average 14.8 kills per match, 47% of them headshots. The strongest map is Mirage with a 53% win rate in 40 matches. In 26 of 110 matches the rating was 1.10 or higher (24%), in 66 it was below 0.90. In 110 matches with detailed stats: 12 4Ks and 1 aces. Best month by rating: October 2026 at 1.02. Norin921 loses the most ELO in match 3 of the day (+11 ELO, win rate 41%). Things go best on Dust 2 (+34 ELO, win rate 50%). Improved over the last three months: Win rate +3 pp. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.67, ADR at 73.6. Last 30 days: 66 matches, win rate 50%, ELO balance +22.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.