NllTro

AX
160 matches tracked 16 matches in 30 days
ELO ▼ 62
2,022
30-day peak: 2,084
Rank NA ▼ 924 places
#7,187 #2 in AX
30 days · before #6,263 · best #6,263
Last updated:

How does NllTro play?

Rating 0.96 (from 88 matches) K/R 0.69 ADR 74.3 from 160 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19% on level 10
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 56%
Rating spread from 88 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 6% good 1.10 to 1.29 18% normal 0.90 to 1.09 30% weak 0.75 to 0.89 20% very weak below 0.75 24%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 8%−3 pp better than 15%
Opening duels won 48%−3 pp better than 22%

Clutch

Average
Last one alive
Clutch 1v1 won 30%−10 pp better than 12%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.9+0.3 better than 75%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%0 pp level
AWP share of kills 10%−1 pp better than 54%
K/D 0.97−0.07 better than 25%
Pistol kills per match 2.4
Knife kills 1 in 160 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.3%−1.1 pp better than 20%
Rounds with 3K 3.5%−0.6 pp better than 23%
MVPs per match 2.1−0.3 better than 24%
4Ks and aces 12x 4K, 0 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 60%
Utility damage per round 4.7+0.6 better than 66%
Enemies flashed per round 0.55+0.25 better than 95%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, ADR at 72.7, ELO at 2,024
▼ Got worse
Headshots −3 pp, Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: July 2026 with 0.72. Last 3 months: 0.68 (at the start 0.70).

Patterns

From the last 160 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −141 ELO
50 matches · 50% wins
On Dust 2 −50 ELO
54 matches · 57% wins
On Fridays −43 ELO, win rate 40%

NllTro loses the most ELO on Mirage: −141 ELO, 50% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 66 · Dust 2
  2. Highest rating in a match: 2.13 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 160 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
57% better than 67%
0.72 better than 39%
76.0 better than 23%
1.08 better than 63%
49% of 149 duels better than 36%
26% of 27 situations better than 20%
Mirage50
50% better than 42%
0.68 better than 20%
73.1 better than 14%
0.88 better than 6%
49% of 140 duels better than 34%
43% of 23 situations better than 64%
Ancient28
46% better than 27%
0.68 better than 17%
74.6 better than 15%
0.86-
57% of 61 duels better than 79%
33% of 15 situations better than 37%
Inferno11
64% -
0.58 -
65.8 -
0.76-
28% of 18 duels -
50% of 4 situations -
Anubis9
44% -
0.74 -
83.0 -
1.04-
59% of 22 duels -
0% of 3 situations -
Cache5
40% -
0.70 -
76.7 -
0.94-
50% of 18 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NllTro plays

Across 160 matches NllTro averages K/R 0.69 and ADR 74.3; the rating across the 88 rated matches is 0.96. Most room to improve: Damage per round (ADR) at 74.3. That is better than only 12% of players on level 10. On average 15.5 kills per match, 51% of them headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 23 of 88 matches the rating was 1.10 or higher (26%), in 39 it was below 0.90. In 86 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: August 2026 at 0.96. NllTro loses the most ELO on Mirage (−141 ELO, win rate 50%). Things go best in match 1 of the day (−132 ELO, win rate 59%). Got weaker: Headshots −3 pp, Win rate −3 pp. Unchanged in recent months: K/R at 0.68, ADR at 72.7, ELO at 2,024. Last 30 days: 16 matches, win rate 50%, ELO balance −68.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.