Nikivash

Ukraine
On FACEIT since 2019 238 matches tracked 61 matches in 30 days
ELO ▲ 22
3,269
30-day peak: 3,302
Rank EU ▲ 2,322 places
#2,532 #173 in UA
30 days · before #4,854 · best #2,532
Last updated:

How does Nikivash play?

Rating 1.05 (from 81 matches) K/R 0.79 ADR 83.5 from 238 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57% on level 10
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with at least a normal rating (0.90 and up). 77%
Rating spread from 81 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 25% normal 0.90 to 1.09 33% weak 0.75 to 0.89 6% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More first kills per match than the level 10 average.
AWPerEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (186 matches).

Opening

Average
The first duels of the round
Rounds with first kill 15%+4.0 pp better than 95%
Opening duels won 53%+2 pp better than 64%

Clutch

Weakness
Last one alive
Clutch 1v1 won 42%+3 pp better than 70%
Clutch 1v2 won 15%−6 pp better than 14%
Clutch kills per match 1.3−0.3 better than 21%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 38%−13 pp better than 3%
AWP share of kills 40%+29 pp better than 99%
K/D 1.10+0.07 better than 71%
Pistol kills per match 2.7
Knife kills 3 in 238 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.7%+1.4 pp better than 79%
Rounds with 3K 4.6%+0.5 pp better than 70%
MVPs per match 2.8+0.5 better than 89%
4Ks and aces 35x 4K, 4 aces in 186 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 24%−11 pp better than 2%
Utility damage per round 2.5−1.6 better than 10%
Enemies flashed per round 0.49+0.19 better than 91%
Rounds with a death 71%0.0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +2 pp, Win rate +11 pp, ELO +534
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.04, ADR −4.8

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.78 (at the start 0.82).

Patterns

From the last 238 matches, each row based on 20+ matches.

Where does the ELO go?

In match 3 of the day −153 ELO
39 matches · 44% wins
On Anubis −133 ELO
32 matches · 44% wins
In match 1 of the day −30 ELO
66 matches · 47% wins

Nikivash loses the most ELO in match 3 of the day: −153 ELO, 44% wins

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 1.82 · Dust 2
  3. Most kills in a match: 46 · Dust 2

Maps in detail

from the last 238 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
54% better than 58%
0.78 better than 67%
83.3 better than 63%
0.93–
56% of 410 duels better than 75%
35% of 23 situations better than 40%
Ancient58
60% better than 76%
0.76 better than 58%
78.7 better than 34%
1.04 better than 53%
48% of 319 duels better than 32%
44% of 32 situations better than 71%
Dust 257
58% better than 70%
0.81 better than 80%
87.6 better than 80%
1.11 better than 71%
60% of 369 duels better than 88%
40% of 35 situations better than 56%
Anubis32
44% better than 20%
0.79 better than 73%
84.2 better than 66%
1.08–
51% of 203 duels level
38% of 21 situations level
Inferno25
44% better than 19%
0.81 better than 80%
85.6 better than 67%
1.12–
46% of 168 duels better than 19%
42% of 12 situations better than 55%
Nuke3
0% –
0.70 –
73.8 –
1.04–
31% of 16 duels –
0% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Nikivash plays

Across 238 matches Nikivash averages K/R 0.79 and ADR 83.5; the rating across the 81 rated matches is 1.05. Biggest strength: Rounds with first kill at 15%. That is better than 95% of players on level 10. Most room to improve: Utility with impact at 24%. That is better than only 2% of players on level 10. On average 17.5 kills per match, 38% of them headshots. The strongest map is Ancient with a 60% win rate in 58 matches. In 35 of 81 matches the rating was 1.10 or higher (43%), in 19 it was below 0.90. In 186 matches with detailed stats: 35 4Ks and 4 aces. Best month by rating: October 2026 at 1.06. Nikivash loses the most ELO in match 3 of the day (−153 ELO, win rate 44%). Things go best in match 4 of the day (+186 ELO, win rate 67%). Improved over the last three months: Headshots +2 pp, Win rate +11 pp, ELO +534. Got weaker: K/R −0.04, ADR −4.8. Last 30 days: 61 matches, win rate 52%, ELO balance −65.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.