NORJAK

Italy
308 matches tracked 169 matches in 30 days
Last updated:

How does NORJAK play?

Rating 1.05 K/R 0.76 ADR 82.1 from 308 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 308 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 20%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 53%+2 pp · Ø 51% better than 68%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 55%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so just above the average (1.02).

Headshot rate 51%+1 pp · Ø 50% better than 59%
AWP share of kills 15%+4 pp · Ø 11% better than 76%
K/D 1.05+0.03 · Ø 1.02 better than 60%
Pistol kills per match 3.3
Knife kills 2 in 308 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so slightly above the average (13.3%).

2K rounds 13.9%+0.6 pp · Ø 13.3% better than 65%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 61%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 53x 4K, 8 aces in 308 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 28%−8 pp · Ø 36% better than 9%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 47%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 44%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether NORJAK is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 308 matches, all from the last 3 months.

Kills per round (K/R)

0.70
AugSepOct

Best month: September 2026 with 0.77.

Patterns

From the last 308 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −31 ELO
51 matches · 57% win rate
On Anubis −26 ELO
53 matches · 49% win rate
Between 18:00 and 24:00 −82 ELO, win rate 35%
On Mondays −115 ELO, win rate 39%

NORJAK loses the most ELO on Ancient: −31 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.36 · Ancient
  2. Most kills in a match: 40 · Dust 2
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 308 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2122
52% right on the average
0.79 better than 75%
84.3 better than 70%
1.10 better than 74%
57% of 549 duels better than 81%
33% of 85 situations better than 36%
Anubis53
49% better than 36%
0.76 better than 62%
83.0 better than 66%
1.08 better than 68%
57% of 215 duels better than 81%
47% of 38 situations better than 73%
Ancient51
57% better than 65%
0.72 better than 40%
76.9 better than 26%
1.00 better than 40%
48% of 205 duels better than 30%
53% of 40 situations better than 84%
Mirage40
30% better than 2%
0.73 better than 47%
83.4 better than 67%
0.98 better than 34%
47% of 200 duels better than 28%
39% of 28 situations better than 52%
Inferno18
39% better than 10%
0.68 better than 23%
76.7 better than 26%
0.96 better than 25%
48% of 85 duels better than 31%
43% of 7 situations better than 66%
Nuke17
47% better than 24%
0.76 better than 55%
81.2 better than 47%
1.03 better than 46%
51% of 82 duels better than 40%
44% of 9 situations better than 67%
Cache7
43% -
0.69 -
82.9 -
1.00-
41% of 27 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NORJAK plays

Across 308 matches NORJAK averages K/R 0.76, ADR 82.1 and a rating of 1.05. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 51% headshots. The strongest map is Ancient with a 57% win rate in 51 matches. In 122 of 308 matches the rating was 1.10 or higher (40%), in 120 it was below 0.90. In 308 matches with detailed stats: 53 4Ks and 8 aces. Best month by rating: September 2026 at 1.08. NORJAK loses the most ELO on Ancient (−31 ELO, win rate 57%). Things go best on Dust 2 (+148 ELO, win rate 52%). Last 30 days: 169 matches, win rate 50%, net ELO −129.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.