NOBARKIN

NZ
103 matches tracked 39 matches in 30 days
Last updated:

How does NOBARKIN play?

Rating 0.98 K/R 0.69 ADR 78.0 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 103 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 30%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 5 average. Rarely on the AWP.
Multi-killsRifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

Level 5

Compared with 724 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 27%
Opening duels won 47%−3 pp · Ø 50% better than 32%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 20%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 57%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 69%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly above the average (44%).

Headshot rate 47%+3 pp · Ø 44% better than 66%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.96−0.02 · Ø 0.98 better than 50%
Pistol kills per match 2.5
Knife kills 1 in 103 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (3.8%).

2K rounds 13.2%+0.2 pp · Ø 13.0% better than 62%
3K rounds 3.2%−0.6 pp · Ø 3.8% better than 30%
MVPs per match 2.1−0.1 · Ø 2.2 better than 49%
4Ks and aces 16x 4K, 1 ace in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

0.53 enemies flashed per round and so well above the average (0.24).

Utility hit rate 37%+2 pp · Ø 35% better than 68%
Utility damage per round 6.1+2.2 · Ø 3.9 better than 87%
Enemies flashed per round 0.53+0.29 · Ø 0.24 better than 95%
Deaths per round 72%−1 pp · Ø 73% better than 69%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.69, ADR at 78.0, Headshots at 47%, ELO at 1,111
▼ Got worse
Rating −0.07, Win rate −13 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.72. Last 3 months: 0.69 (at the start 0.72). Just below the average (0.71).

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −21 ELO
28 matches · 39% win rate
Between 0:00 and 6:00 +54 ELO, win rate 39%
On Sundays +29 ELO, win rate 41%

NOBARKIN loses the most ELO on Dust 2: −21 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 2.17 · Mirage
  3. Most kills in a match: 27 · Mirage

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 228
39% better than 16%
0.66 better than 23%
74.6 better than 30%
0.96 better than 42%
45% of 91 duels better than 27%
45% of 20 situations better than 70%
Mirage25
52% better than 59%
0.72 better than 57%
79.4 better than 59%
1.04 better than 72%
49% of 88 duels right on the average
19% of 16 situations better than 9%
Inferno14
64% -
0.74 -
83.3 -
1.03-
33% of 45 duels -
0% of 5 situations -
Nuke12
25% -
0.69 -
82.3 -
0.90-
45% of 42 duels -
0% of 4 situations -
Anubis10
80% -
0.57 -
66.5 -
0.83-
50% of 26 duels -
63% of 8 situations -
Cache8
50% -
0.69 -
79.4 -
0.97-
43% of 37 duels -
33% of 6 situations -
Ancient6
33% -
0.79 -
84.7 -
1.07-
45% of 31 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NOBARKIN plays

Across 103 matches NOBARKIN averages K/R 0.69, ADR 78.0 and a rating of 0.98. Biggest strength: Utility damage per round at 6.1, better than 87% of level 5 players. Most room to improve: Clutch 1v1 won at 31%, better than only 20% of level 5 players. Averages 14.6 kills per match with 47% headshots. The strongest map is Anubis with a 80% win rate in 10 matches. In 35 of 103 matches the rating was 1.10 or higher (34%), in 45 it was below 0.90. In 69 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: July 2026 at 1.03. NOBARKIN loses the most ELO on Dust 2 (−21 ELO, win rate 39%). Things go best on Mirage (+54 ELO, win rate 52%). Got weaker: Rating −0.07, Win rate −13 pp. Unchanged in recent months: K/R at 0.69, ADR at 78.0, Headshots at 47%, ELO at 1,111. Last 30 days: 39 matches, win rate 56%, net ELO +54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.