N0laFFF

Russia
129 matches tracked 89 matches in 30 days
Last updated:

How does N0laFFF play?

Rating 1.21 K/R 0.84 ADR 84.6 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 129 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 31% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 7%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,908 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 59%+8 pp · Ø 51% better than 96%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (50%).

Headshot rate 37%−13 pp · Ø 50% better than 3%
AWP share of kills 30%+19 pp · Ø 11% better than 95%
K/D 1.27+0.24 · Ø 1.03 better than 97%
Pistol kills per match 2.6

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.8% of rounds and so well above the average (13.4%).

2K rounds 15.8%+2.4 pp · Ø 13.4% better than 93%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 87%
MVPs per match 2.7+0.3 · Ø 2.4 better than 87%
4Ks and aces 27x 4K, 7 aces in 129 matches

Utility and deaths

Average
Nades, flashes and deaths

1.6 utility damage per round and so well below the average (4.2).

Utility hit rate 28%−8 pp · Ø 36% better than 9%
Utility damage per round 1.6−2.6 · Ø 4.2 better than 1%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 40%
Deaths per round 66%−6 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether N0laFFF is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 129 matches, all from the last 3 months.

Kills per round (K/R)

0.85
AugSepOct

Best month: October 2026 with 0.85.

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
33 matches · 55% win rate
In match 3 of the day +60 ELO
20 matches · 40% win rate
Between 12:00 and 18:00 +92 ELO, win rate 45%

N0laFFF loses the most ELO on Mirage: −25 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.70 · Mirage
  2. Most kills in a match: 44 · Mirage
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
56% better than 67%
0.85 better than 91%
83.5 better than 67%
1.21 better than 92%
57% of 149 duels better than 81%
37% of 27 situations better than 46%
Mirage33
55% better than 65%
0.86 better than 93%
86.7 better than 79%
1.26 better than 97%
59% of 162 duels better than 89%
46% of 26 situations better than 74%
Ancient30
50% better than 43%
0.84 better than 91%
85.9 better than 76%
1.18 better than 92%
64% of 107 duels better than 97%
50% of 24 situations better than 82%
Anubis21
43% better than 22%
0.88 better than 96%
87.0 better than 78%
1.27 better than 97%
57% of 111 duels better than 77%
25% of 12 situations better than 21%
Nuke6
50% -
0.66 -
70.5 -
0.93-
68% of 19 duels -
17% of 6 situations -
Inferno5
20% -
0.74 -
79.3 -
0.98-
46% of 13 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How N0laFFF plays

Across 129 matches N0laFFF averages K/R 0.84, ADR 84.6 and a rating of 1.21. Biggest strength: K/D at 1.27, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.6, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 18.7 kills per match with 37% headshots. The strongest map is Dust 2 with a 56% win rate in 34 matches. In 78 of 129 matches the rating was 1.10 or higher (60%), in 25 it was below 0.90. In 129 matches with detailed stats: 27 4Ks and 7 aces. Best month by rating: September 2026 at 1.22. N0laFFF loses the most ELO on Mirage (−25 ELO, win rate 55%). Things go best on Dust 2 (+63 ELO, win rate 56%). Last 30 days: 89 matches, win rate 54%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.