Munyez
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).
Compared with 2,052 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Average34% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average0.91 K/D and so slightly below the average (1.00).
Impact
Weakness1.8 MVPs per match and so well below the average (2.2).
Utility and deaths
Average45% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.71. Last 3 months: 0.64 (at the start 0.71). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 0.99. Last 3 months: 0.89 (at the start 0.99). Well below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 81.0. Last 3 months: 73.5 (at the start 81.0). Clearly below the average (79.4).
Share of headshot kills
Best month: September 2026 with 51%. Last 3 months: 49% (at the start 46%). Just below the average (50%).
Matches won (win rate)
Best month: September 2026 with 54%. Last 3 months: 52% (at the start 48%). Well above the average (45%).
Best month: September 2026 with 2,483. Last 3 months: 2,312 (at the start 2,072).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 37%.
Patterns
From the last 250 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Munyez loses the most ELO on Inferno: −81 ELO, 40% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Ancient
- Longest win streak: 7 wins in a row · Anubis
- Highest rating in a match: 2.28 · Anubis
Maps in detail
from the last 250 matchesCompared with players on the same level who have at least 15 matches on the map.
How Munyez plays
Across 250 matches Munyez averages K/R 0.65, ADR 75.0 and a rating of 0.91. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 2.8%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 14.4 kills per match with 49% headshots. The strongest map is Dust 2 with a 56% win rate in 88 matches. In 59 of 250 matches the rating was 1.10 or higher (24%), in 128 it was below 0.90. In 184 matches with detailed stats: 14 4Ks and 4 aces. Best month by rating: July 2026 at 0.99. Munyez loses the most ELO on Inferno (−81 ELO, win rate 40%). Things go best on Dust 2 (+212 ELO, win rate 56%). Match no. 3 of the day goes best: 60% win rate, +45 ELO. Improved over the last three months: Headshots +3 pp, Win rate +4 pp, ELO +240. Got weaker: K/R −0.07, Rating −0.10, ADR −7.5. Last 30 days: 84 matches, win rate 46%, net ELO +60.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.