MrOzikk2

Poland
129 matches tracked 71 matches in 30 days
Last updated:

How does MrOzikk2 play?

Rating 1.01 K/R 0.72 ADR 80.0 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 129 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 18% weak 0.75 to 0.89 19% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 4 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 4 about average weaker than most
Level 4

Compared with 684 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (49%).

Rounds with first kill 9%0 pp · Ø 9% right on the average
Opening duels won 53%+4 pp · Ø 49% better than 85%

Clutch

Average
Last one alive

1.7 clutch kills per match and so clearly above the average (1.6).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 39%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 50%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so slightly above the average (0.94).

Headshot rate 48%+5 pp · Ø 43% better than 81%
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 1.02+0.08 · Ø 0.94 better than 82%
Pistol kills per match 2.2
Knife kills 2 in 129 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.5% of rounds and so clearly above the average (12.5%).

2K rounds 13.5%+1.0 pp · Ø 12.5% better than 76%
3K rounds 3.8%+0.3 pp · Ø 3.5% better than 62%
MVPs per match 2.10.0 · Ø 2.1 right on the average
4Ks and aces 18x 4K, 4 aces in 129 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 18%
Utility damage per round 3.4−0.5 · Ø 3.9 better than 43%
Enemies flashed per round 0.28+0.05 · Ø 0.23 better than 64%
Deaths per round 71%−2 pp · Ø 73% better than 82%

Progress

One value per month, dashed line is the level 4 average
Whether MrOzikk2 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 129 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: October 2026 with 0.76.

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −102 ELO
42 matches · 36% win rate
On Dust 2 −21 ELO
33 matches · 52% win rate
Between 12:00 and 18:00 −136 ELO, win rate 35%
On Mondays −134 ELO, win rate 35%

MrOzikk2 loses the most ELO on Mirage: −102 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Nuke
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 2.35 · Dust 2

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
36% better than 10%
0.70 right on the average
77.7 better than 53%
0.96 right on the average
48% of 145 duels better than 46%
36% of 22 situations better than 48%
Dust 233
52% better than 60%
0.73 better than 68%
78.9 better than 59%
1.06 better than 82%
55% of 110 duels better than 82%
41% of 22 situations better than 65%
Ancient16
56% better than 71%
0.77 better than 84%
88.2 better than 93%
1.05 better than 84%
61% of 87 duels better than 98%
40% of 10 situations better than 57%
Anubis16
44% better than 33%
0.70 right on the average
75.4 better than 37%
0.97 better than 56%
45% of 42 duels better than 28%
20% of 15 situations better than 13%
Nuke9
33% -
0.77 -
86.1 -
1.12-
57% of 42 duels -
0% of 4 situations -
Inferno8
50% -
0.73 -
80.2 -
1.03-
60% of 20 duels -
40% of 10 situations -
Cache4
25% -
0.65 -
78.8 -
0.85-
53% of 15 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How MrOzikk2 plays

Across 129 matches MrOzikk2 averages K/R 0.72, ADR 80.0 and a rating of 1.01. Biggest strength: Opening duels won at 53%, better than 85% of level 4 players. Most room to improve: Utility hit rate at 28%, better than only 18% of level 4 players. Averages 15.6 kills per match with 48% headshots. The strongest map is Ancient with a 56% win rate in 16 matches. In 50 of 129 matches the rating was 1.10 or higher (39%), in 56 it was below 0.90. In 129 matches with detailed stats: 18 4Ks and 4 aces. Best month by rating: October 2026 at 1.06. MrOzikk2 loses the most ELO on Mirage (−102 ELO, win rate 36%). Things go best from match 5 of the day (−56 ELO, win rate 52%). From match no. 5 of the day on, things go best: 52% win rate, −56 ELO. Last 30 days: 71 matches, win rate 46%, net ELO −97.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.