MrDoctoreQ

TT
45 matches tracked 24 matches in 30 days
Last updated:

How does MrDoctoreQ play?

Rating 1.12 K/R 0.80 ADR 88.5 from 45 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 45 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 29% normal 0.90 to 1.09 13% weak 0.75 to 0.89 18% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 5 average. More first kills per match than the level 5 average. More damage per round than the level 5 average.
Multi-killsEntryDamage
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (30 matches).

Level 5

Compared with 767 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 71%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 11%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so clearly above the average (0.97).

Headshot rate 43%−1 pp · Ø 44% better than 46%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 1.09+0.12 · Ø 0.97 better than 92%
Pistol kills per match 3.1
Knife kills 1 in 45 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.2% of rounds and so well above the average (3.7%).

2K rounds 15.7%+2.9 pp · Ø 12.8% better than 98%
3K rounds 6.2%+2.5 pp · Ø 3.7% better than 99%
MVPs per match 2.8+0.6 · Ø 2.2 better than 98%
4Ks and aces 10x 4K, 1 ace in 30 matches

Utility and deaths

Average
Nades, flashes and deaths

5.6 utility damage per round and so well above the average (3.9).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 5.6+1.7 · Ø 3.9 better than 82%
Enemies flashed per round 0.13−0.11 · Ø 0.24 better than 19%
Deaths per round 74%+1 pp · Ø 73% better than 44%

Progress

One value per month, dashed line is the level 5 average
Whether MrDoctoreQ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 30 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: August 2026 with 0.94.

Patterns

From the last 45 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Cache
  2. Highest rating in a match: 1.94 · Mirage
  3. Longest win streak: 4 wins in a row · Inferno

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient11
45% -
0.84 -
86.6 -
1.16-
55% of 64 duels -
50% of 12 situations -
Inferno9
33% -
0.78 -
86.5 -
1.03-
50% of 74 duels -
50% of 6 situations -
Anubis8
38% -
0.73 -
84.5 -
1.04-
52% of 33 duels -
50% of 2 situations -
Mirage7
57% -
0.81 -
92.1 -
1.14-
52% of 33 duels -
14% of 7 situations -
Dust 25
40% -
0.78 -
87.9 -
1.17-
44% of 27 duels -
50% of 4 situations -
Cache3
67% -
0.83 -
92.4 -
1.10-
38% of 24 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MrDoctoreQ plays

Across 45 matches MrDoctoreQ averages K/R 0.80, ADR 88.5 and a rating of 1.12. Biggest strength: 3K rounds at 6.2%, better than 99% of level 5 players. Averages 17.4 kills per match with 43% headshots. In 24 of 45 matches the rating was 1.10 or higher (53%), in 15 it was below 0.90. In 30 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: August 2026 at 1.34. Last 30 days: 24 matches, win rate 50%, net ELO −3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.