Money-Mo
How does Money-Mo play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).
Compared with 2,052 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Average45% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average54% headshots and so clearly above the average (50%).
Impact
AverageExactly 2 kills in 12.9% of rounds and so just below the average (13.1%).
Utility and deaths
Weakness0.09 enemies flashed per round and so well below the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.74. Last 3 months: 0.72 (at the start 0.73). Right on the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.05. Last 3 months unchanged at 1.01. Right on the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 80.7. Last 3 months: 78.7 (at the start 80.7). Just below the average (79.4).
Share of headshot kills
Best month: August 2026 with 56%. Last 3 months: 55% (at the start 53%). Clearly above the average (50%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 51% (at the start 57%). Well above the average (45%).
Best month: September 2026 with 2,593. Last 3 months: 2,417 (at the start 2,367).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 52%.
Patterns
From the last 256 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Money-Mo loses the most ELO on Mirage: −146 ELO, 43% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.28 · Dust 2
- Longest win streak: 9 wins in a row · Nuke
- Most kills in a match: 35 · Mirage
Maps in detail
from the last 256 matchesCompared with players on the same level who have at least 15 matches on the map.
How Money-Mo plays
Across 256 matches Money-Mo averages K/R 0.73, ADR 79.2 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 45%, better than 82% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 15.8 kills per match with 54% headshots. The strongest map is Nuke with a 61% win rate in 36 matches. In 93 of 256 matches the rating was 1.10 or higher (36%), in 96 it was below 0.90. In 184 matches with detailed stats: 35 4Ks and 2 aces. Best month by rating: August 2026 at 1.05. Money-Mo loses the most ELO on Mirage (−146 ELO, win rate 43%). Things go best in match 4 of the day (−29 ELO, win rate 59%). Match no. 3 of the day goes best: 63% win rate, −48 ELO. Improved over the last three months: Headshots +2 pp, ELO +50. Got weaker: Win rate −6 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.01, ADR at 78.7. Last 30 days: 55 matches, win rate 47%, net ELO −35.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.