Miro_92
How does Miro_92 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
StrengthUtility and deaths
AverageProgress
One value per month, dashed line is the Level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.89. Last 3 months: 0.80 (at the start 0.86).
Rating, 1.00 is an average match
Best month: September 2026 with 1.22.
Damage per round (ADR)
Best month: July 2026 with 99.8. Last 3 months: 91.4 (at the start 99.8).
Share of headshot kills
Best month: August 2026 with 45%. Last 3 months: 44% (at the start 43%).
Matches won (win rate)
Best month: September 2026 with 50%. Last 3 months: 45% (at the start 38%).
Best month: August 2026 with 2,062. Last 3 months: 1,875 (at the start 1,599).
Rounds with first kill
Best month: September 2026 with 14%.
1v1 clutches won
Best month: August 2026 with 46%.
Patterns
From the last 183 matches, each row based on 20+ matches. Times in Berlin time.Where does the ELO go?
Miro_92 loses the most ELO in match 1 of the day: −162 ELO, 38% wins
Records and milestones
from recorded matches- Most kills in a match: 36 · Ancient
- Highest rating in a match: 2.30 · Dust 2
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 183 matchesCompared with players on the same level who have at least 15 matches on the map.
How Miro_92 plays
Across 183 matches Miro_92 averages K/R 0.81 and ADR 92.3; the rating across the 162 rated matches is 1.08. Biggest strength: Damage per round (ADR) at 92.3. That is better than 96% of players on level 9. Most room to improve: Rounds with a death at 75%. That is better than only 18% of players on level 9. On average 17.6 kills per match, 44% of them headshots. The strongest map is Mirage with a 56% win rate in 32 matches. In 73 of 162 matches the rating was 1.10 or higher (45%), in 51 it was below 0.90. In 153 matches with detailed stats: 29 4Ks and 3 aces. Best month by rating: September 2026 at 1.22. Miro_92 loses the most ELO in match 1 of the day (−162 ELO, win rate 38%). Things go best in match 3 of the day (+64 ELO, win rate 52%). Improved over the last three months: Win rate +7 pp, ELO +276. Got weaker: K/R −0.06, ADR −8.4. Unchanged in recent months: Headshots at 44%. Last 30 days: 55 matches, win rate 47%, ELO balance −97.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.